diff options
| author | Shauren <shauren.trinity@gmail.com> | 2022-07-19 23:18:19 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2022-07-19 23:18:19 +0200 |
| commit | 073a036d84365dae60a70064eb67e68f0447bd72 (patch) | |
| tree | b9c74a852d8135c26e3d952e26ade11155c65f29 /src/server/game/Entities | |
| parent | 83b32667940844a257059965711284c9ab38ce44 (diff) | |
Core/Battlefields: Refactor Battlefield creation to be linked to host map creation instead of having globally accessible objects
Diffstat (limited to 'src/server/game/Entities')
| -rw-r--r-- | src/server/game/Entities/Object/Object.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 4 | ||||
| -rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 2 |
3 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Entities/Object/Object.cpp b/src/server/game/Entities/Object/Object.cpp index 71a85d3d3f3..d4c8b8aec40 100644 --- a/src/server/game/Entities/Object/Object.cpp +++ b/src/server/game/Entities/Object/Object.cpp @@ -1901,7 +1901,7 @@ ZoneScript* WorldObject::FindZoneScript() const return reinterpret_cast<ZoneScript*>(instanceMap->GetInstanceScript()); else if (!map->IsBattlegroundOrArena()) { - if (Battlefield* bf = sBattlefieldMgr->GetBattlefieldToZoneId(GetZoneId())) + if (Battlefield* bf = sBattlefieldMgr->GetBattlefieldToZoneId(map, GetZoneId())) return bf; else return sOutdoorPvPMgr->GetOutdoorPvPToZoneId(map, GetZoneId()); diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 2f176ea74a4..6d428abf54e 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -4769,7 +4769,7 @@ void Player::RepopAtGraveyard() ClosestGrave = bg->GetClosestGraveyard(this); else { - if (Battlefield* bf = sBattlefieldMgr->GetBattlefieldToZoneId(GetZoneId())) + if (Battlefield* bf = sBattlefieldMgr->GetBattlefieldToZoneId(GetMap(), GetZoneId())) ClosestGrave = bf->GetClosestGraveyard(this); else ClosestGrave = sObjectMgr->GetClosestGraveyard(*this, GetTeam(), this); @@ -26736,7 +26736,7 @@ bool Player::IsAreaThatActivatesPvpTalents(uint32 areaID) const if (area->Flags[0] & AREA_FLAG_ARENA) return true; - if (sBattlefieldMgr->GetBattlefieldToZoneId(area->ID)) + if (sBattlefieldMgr->IsWorldPvpArea(area->ID)) return true; area = sAreaTableStore.LookupEntry(area->ParentAreaID); diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index bf816e5409c..d42751dcbf0 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -10813,7 +10813,7 @@ void Unit::SetMeleeAnimKitId(uint16 animKitId) if (OutdoorPvP* pvp = player->GetOutdoorPvP()) pvp->HandleKill(player, victim); - if (Battlefield* bf = sBattlefieldMgr->GetBattlefieldToZoneId(player->GetZoneId())) + if (Battlefield* bf = sBattlefieldMgr->GetBattlefieldToZoneId(player->GetMap(), player->GetZoneId())) bf->HandleKill(player, victim); } |
