diff options
| author | Treeston <treeston.mmoc@gmail.com> | 2020-11-18 20:09:34 +0100 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2022-03-01 22:48:06 +0100 |
| commit | 2319a99d875cd17a1c26ccc756bae73e2faef327 (patch) | |
| tree | fe16d453a1cdeb8eae001dc17436bc02c630dc33 /src/server/game/Entities | |
| parent | 203dfec2a1d1d628469ed0d68fefac33c15e65d6 (diff) | |
[3.3.5] Scripts/Commands: .learn adjustments (PR #25454)
(cherry picked from commit cc8287927b9c9f0bf20143972fd4d3c338bff688)
Diffstat (limited to 'src/server/game/Entities')
| -rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 8 | ||||
| -rw-r--r-- | src/server/game/Entities/Player/Player.h | 1 |
2 files changed, 0 insertions, 9 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index db622da7bc1..32f13ced1f3 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -26617,14 +26617,6 @@ void Player::StoreLootItem(uint8 lootSlot, Loot* loot, AELootResult* aeResult/* SendEquipError(msg, nullptr, nullptr, item->itemid); } -void Player::LearnSpellHighestRank(uint32 spellid) -{ - LearnSpell(spellid, false); - - if (uint32 next = sSpellMgr->GetNextSpellInChain(spellid)) - LearnSpellHighestRank(next); -} - void Player::_LoadSkills(PreparedQueryResult result) { // 0 1 2 diff --git a/src/server/game/Entities/Player/Player.h b/src/server/game/Entities/Player/Player.h index 6e1ab54babd..f4f33fd9526 100644 --- a/src/server/game/Entities/Player/Player.h +++ b/src/server/game/Entities/Player/Player.h @@ -1801,7 +1801,6 @@ class TC_GAME_API Player : public Unit, public GridObject<Player> void LearnDefaultSkill(SkillRaceClassInfoEntry const* rcInfo); void LearnQuestRewardedSpells(); void LearnQuestRewardedSpells(Quest const* quest); - void LearnSpellHighestRank(uint32 spellid); void AddTemporarySpell(uint32 spellId); void RemoveTemporarySpell(uint32 spellId); void SetOverrideSpellsId(int32 overrideSpellsId) { SetUpdateFieldValue(m_values.ModifyValue(&Player::m_activePlayerData).ModifyValue(&UF::ActivePlayerData::OverrideSpellsID), overrideSpellsId); } |
