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authorShauren <shauren.trinity@gmail.com>2021-12-21 18:29:52 +0100
committerShauren <shauren.trinity@gmail.com>2021-12-21 18:29:52 +0100
commit2c78f4dd1f52200e7061b809bb472dbcd499962e (patch)
tree14a87d6d9eff90ea9e0e298eb532241da0fcc804 /src/server/game/Entities
parent6229a6ddc11be7409646a8ac99a5ecaf1b8d37d9 (diff)
Core/Misc: Resolve c++17 TODOs left in code as comments
Diffstat (limited to 'src/server/game/Entities')
-rw-r--r--src/server/game/Entities/GameObject/GameObject.cpp2
-rw-r--r--src/server/game/Entities/Player/Player.cpp2
2 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp
index 2481de2880f..5ebae457a1d 100644
--- a/src/server/game/Entities/GameObject/GameObject.cpp
+++ b/src/server/game/Entities/GameObject/GameObject.cpp
@@ -1449,7 +1449,7 @@ uint8 GameObject::GetLevelForTarget(WorldObject const* target) const
{
if (Player const* player = target->ToPlayer())
if (Optional<ContentTuningLevels> userLevels = sDB2Manager.GetContentTuningData(GetGOInfo()->ContentTuningId, player->m_playerData->CtrOptions->ContentTuningConditionMask))
- return uint8(advstd::clamp<int16>(player->GetLevel(), userLevels->MinLevel, userLevels->MaxLevel));
+ return uint8(std::clamp<int16>(player->GetLevel(), userLevels->MinLevel, userLevels->MaxLevel));
if (Unit const* targetUnit = target->ToUnit())
return targetUnit->GetLevel();
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index 49a087f09aa..973cd882b9c 100644
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -17051,7 +17051,7 @@ void Player::UpdateQuestObjectiveProgress(QuestObjectiveType objectiveType, int3
int32 currentProgress = GetQuestSlotObjectiveData(logSlot, objective);
if (addCount > 0 ? (currentProgress < objective.Amount) : (currentProgress > 0))
{
- int32 newProgress = advstd::clamp<int32>(currentProgress + addCount, 0, objective.Amount);
+ int32 newProgress = std::clamp<int32>(currentProgress + addCount, 0, objective.Amount);
SetQuestObjectiveData(objective, newProgress);
if (addCount > 0 && !(objective.Flags & QUEST_OBJECTIVE_FLAG_HIDE_CREDIT_MSG))
{