diff options
| author | Chaplain <aionthefirst@gmail.com> | 2012-05-10 19:39:29 +0300 |
|---|---|---|
| committer | Chaplain <aionthefirst@gmail.com> | 2012-05-10 20:42:07 +0300 |
| commit | 469ba0b0e797c64040d0b4a3fbe371d8d5baa0b6 (patch) | |
| tree | 3083b91aa1a349166b9e6f018e5e520ad0686e6a /src/server/game/Entities | |
| parent | 9d5c59939f0ebb5e7a078ebac67b9cc0029fb7d9 (diff) | |
Clean up for 58f63509cd4
*restore const methods in spellauraeffects
*fix typo in Unit::CalculateMeleeDamage thx bytewarrior
*minor speed up in SpellInfo::GetMaxTicks() thx Warpten
*deleted duble ';;' thx bytewarrior
*speed up in SpellInfo::GetMaxTicks() thx goes to Vincent-Michael
Diffstat (limited to 'src/server/game/Entities')
| -rwxr-xr-x | src/server/game/Entities/Unit/Unit.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index a04e2ac0e48..f4f41ff6b5f 100755 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -1151,7 +1151,7 @@ void Unit::CalculateMeleeDamage(Unit* victim, uint32 damage, CalcDamageInfo* dam damage += CalculateDamage(damageInfo->attackType, false, true); // Add melee damage bonus damage = MeleeDamageBonusDone(damageInfo->target, damage, damageInfo->attackType); - damage = MeleeDamageBonusTaken(damage, damageInfo->attackType); + damage = damageInfo->target->MeleeDamageBonusTaken(damage, damageInfo->attackType); // Calculate armor reduction if (IsDamageReducedByArmor((SpellSchoolMask)(damageInfo->damageSchoolMask))) |
