aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Entities
diff options
context:
space:
mode:
authorShauren <shauren.trinity@gmail.com>2022-05-10 23:29:36 +0200
committerShauren <shauren.trinity@gmail.com>2024-07-19 20:29:13 +0200
commit4e38582c4fca1bdaba487b55c5b581f3acf6cca1 (patch)
treec82265f89f62999b5969a16545d01f5077a9e867 /src/server/game/Entities
parentf57647287af1f47a1c4a503cde654d6ff8f4261c (diff)
Core/DataStores: Removed hardcoded cap for taxi nodes mask
(cherry picked from commit 376dc7402a41a03b4c5bc718863c1e0eb410ebec)
Diffstat (limited to 'src/server/game/Entities')
-rw-r--r--src/server/game/Entities/Player/PlayerTaxi.cpp18
-rw-r--r--src/server/game/Entities/Player/PlayerTaxi.h2
2 files changed, 7 insertions, 13 deletions
diff --git a/src/server/game/Entities/Player/PlayerTaxi.cpp b/src/server/game/Entities/Player/PlayerTaxi.cpp
index 6c7d262baca..303ffdeff84 100644
--- a/src/server/game/Entities/Player/PlayerTaxi.cpp
+++ b/src/server/game/Entities/Player/PlayerTaxi.cpp
@@ -29,7 +29,7 @@ void PlayerTaxi::InitTaxiNodesForLevel(uint32 race, uint32 chrClass, uint8 level
{
case CLASS_DEATH_KNIGHT:
{
- for (uint8 i = 0; i < TaxiMaskSize; ++i)
+ for (std::size_t i = 0; i < m_taximask.size(); ++i)
m_taximask[i] |= sOldContinentsNodesMask[i];
break;
}
@@ -66,7 +66,7 @@ bool PlayerTaxi::LoadTaxiMask(std::string const& data)
{
bool warn = false;
std::vector<std::string_view> tokens = Trinity::Tokenize(data, ' ', false);
- for (uint8 index = 0; (index < TaxiMaskSize) && (index < tokens.size()); ++index)
+ for (size_t index = 0; (index < m_taximask.size()) && (index < tokens.size()); ++index)
{
if (Optional<uint32> mask = Trinity::StringTo<uint32>(tokens[index]))
{
@@ -87,15 +87,9 @@ bool PlayerTaxi::LoadTaxiMask(std::string const& data)
void PlayerTaxi::AppendTaximaskTo(ByteBuffer& data, bool all)
{
if (all)
- {
- for (uint8 i = 0; i < TaxiMaskSize; ++i)
- data << uint32(sTaxiNodesMask[i]); // all existing nodes
- }
+ data.append(sTaxiNodesMask.data(), sTaxiNodesMask.size()); // all existing nodes
else
- {
- for (uint8 i = 0; i < TaxiMaskSize; ++i)
- data << uint32(m_taximask[i]); // known nodes
- }
+ data.append(m_taximask.data(), m_taximask.size()); // known nodes
}
bool PlayerTaxi::LoadTaxiDestinationsFromString(const std::string& values, uint32 team)
@@ -176,8 +170,8 @@ uint32 PlayerTaxi::GetCurrentTaxiPath() const
std::ostringstream& operator<<(std::ostringstream& ss, PlayerTaxi const& taxi)
{
- for (uint8 i = 0; i < TaxiMaskSize; ++i)
- ss << taxi.m_taximask[i] << ' ';
+ for (std::size_t i = 0; i < taxi.m_taximask.size(); ++i)
+ ss << uint32(taxi.m_taximask[i]) << ' ';
return ss;
}
diff --git a/src/server/game/Entities/Player/PlayerTaxi.h b/src/server/game/Entities/Player/PlayerTaxi.h
index 305d84b2e18..8fe480b9d07 100644
--- a/src/server/game/Entities/Player/PlayerTaxi.h
+++ b/src/server/game/Entities/Player/PlayerTaxi.h
@@ -30,7 +30,7 @@ struct FactionTemplateEntry;
class TC_GAME_API PlayerTaxi
{
public:
- PlayerTaxi() : m_flightMasterFactionId(0) { m_taximask.fill(0); }
+ PlayerTaxi() : m_flightMasterFactionId(0) { }
~PlayerTaxi() { }
// Nodes
void InitTaxiNodesForLevel(uint32 race, uint32 chrClass, uint8 level);