diff options
| author | Shauren <shauren.trinity@gmail.com> | 2022-01-23 20:31:52 +0100 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2022-01-23 20:31:52 +0100 |
| commit | 596bf2b77218e6b959c1bf7de848c6f09d5a91f0 (patch) | |
| tree | a129c1cf5e01ce8ba04d70348a01790b14105bf2 /src/server/game/Entities | |
| parent | 770fbcca0cae18faac981a326d73996afc20b9ba (diff) | |
Core/Misc: Replace boost::optional with std::optional part 2
Diffstat (limited to 'src/server/game/Entities')
| -rw-r--r-- | src/server/game/Entities/AreaTrigger/AreaTrigger.cpp | 12 | ||||
| -rw-r--r-- | src/server/game/Entities/Item/Item.cpp | 10 | ||||
| -rw-r--r-- | src/server/game/Entities/Object/Updates/UpdateField.h | 10 | ||||
| -rw-r--r-- | src/server/game/Entities/Object/Updates/UpdateFields.cpp | 8 | ||||
| -rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 17 | ||||
| -rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 6 |
6 files changed, 31 insertions, 32 deletions
diff --git a/src/server/game/Entities/AreaTrigger/AreaTrigger.cpp b/src/server/game/Entities/AreaTrigger/AreaTrigger.cpp index 6fe0243d662..ffc1e16751f 100644 --- a/src/server/game/Entities/AreaTrigger/AreaTrigger.cpp +++ b/src/server/game/Entities/AreaTrigger/AreaTrigger.cpp @@ -777,7 +777,7 @@ void AreaTrigger::InitSplines(std::vector<G3D::Vector3> splinePoints, uint32 tim WorldPackets::AreaTrigger::AreaTriggerRePath reshape; reshape.TriggerGUID = GetGUID(); - reshape.AreaTriggerSpline = boost::in_place(); + reshape.AreaTriggerSpline.emplace(); reshape.AreaTriggerSpline->ElapsedTimeForMovement = GetElapsedTimeForMovement(); reshape.AreaTriggerSpline->TimeToTarget = timeToTarget; for (G3D::Vector3 const& vec : splinePoints) @@ -797,7 +797,7 @@ bool AreaTrigger::HasSplines() const void AreaTrigger::InitOrbit(AreaTriggerOrbitInfo const& orbit, uint32 timeToTarget) { // Circular movement requires either a center position or an attached unit - ASSERT(orbit.Center.is_initialized() || orbit.PathTarget.is_initialized()); + ASSERT(orbit.Center.has_value() || orbit.PathTarget.has_value()); // should be sent in object create packets only DoWithSuppressingObjectUpdates([&]() @@ -823,19 +823,19 @@ void AreaTrigger::InitOrbit(AreaTriggerOrbitInfo const& orbit, uint32 timeToTarg bool AreaTrigger::HasOrbit() const { - return _orbitInfo.is_initialized(); + return _orbitInfo.has_value(); } Position const* AreaTrigger::GetOrbitCenterPosition() const { - if (!_orbitInfo.is_initialized()) + if (!_orbitInfo) return nullptr; - if (_orbitInfo->PathTarget.is_initialized()) + if (_orbitInfo->PathTarget) if (WorldObject* center = ObjectAccessor::GetWorldObject(*this, *_orbitInfo->PathTarget)) return center; - if (_orbitInfo->Center.is_initialized()) + if (_orbitInfo->Center) return &_orbitInfo->Center->Pos; return nullptr; diff --git a/src/server/game/Entities/Item/Item.cpp b/src/server/game/Entities/Item/Item.cpp index 683114e3f80..83725a16a78 100644 --- a/src/server/game/Entities/Item/Item.cpp +++ b/src/server/game/Entities/Item/Item.cpp @@ -316,7 +316,7 @@ void ItemAdditionalLoadInfo::Init(std::unordered_map<ObjectGuid::LowType, ItemAd Field* fields = artifactResult->Fetch(); ItemAdditionalLoadInfo& info = (*loadInfo)[fields[0].GetUInt64()]; if (!info.Artifact) - info.Artifact = boost::in_place(); + info.Artifact.emplace(); info.Artifact->Xp = fields[1].GetUInt64(); info.Artifact->ArtifactAppearanceId = fields[2].GetUInt32(); info.Artifact->ArtifactTierId = fields[3].GetUInt32(); @@ -359,7 +359,7 @@ void ItemAdditionalLoadInfo::Init(std::unordered_map<ObjectGuid::LowType, ItemAd Field* fields = azeriteItemResult->Fetch(); ItemAdditionalLoadInfo& info = (*loadInfo)[fields[0].GetUInt64()]; if (!info.AzeriteItem) - info.AzeriteItem = boost::in_place(); + info.AzeriteItem.emplace(); info.AzeriteItem->Xp = fields[1].GetUInt64(); info.AzeriteItem->Level = fields[2].GetUInt32(); info.AzeriteItem->KnowledgeLevel = fields[3].GetUInt32(); @@ -392,7 +392,7 @@ void ItemAdditionalLoadInfo::Init(std::unordered_map<ObjectGuid::LowType, ItemAd Field* fields = azeriteItemMilestonePowersResult->Fetch(); ItemAdditionalLoadInfo& info = (*loadInfo)[fields[0].GetUInt64()]; if (!info.AzeriteItem) - info.AzeriteItem = boost::in_place(); + info.AzeriteItem.emplace(); info.AzeriteItem->AzeriteItemMilestonePowers.push_back(fields[1].GetUInt32()); } while (azeriteItemMilestonePowersResult->NextRow()); @@ -409,7 +409,7 @@ void ItemAdditionalLoadInfo::Init(std::unordered_map<ObjectGuid::LowType, ItemAd { ItemAdditionalLoadInfo& info = (*loadInfo)[fields[0].GetUInt64()]; if (!info.AzeriteItem) - info.AzeriteItem = boost::in_place(); + info.AzeriteItem.emplace(); info.AzeriteItem->UnlockedAzeriteEssences.push_back(azeriteEssencePower); } @@ -426,7 +426,7 @@ void ItemAdditionalLoadInfo::Init(std::unordered_map<ObjectGuid::LowType, ItemAd Field* fields = azeriteEmpoweredItemResult->Fetch(); ItemAdditionalLoadInfo& info = (*loadInfo)[fields[0].GetUInt64()]; if (!info.AzeriteEmpoweredItem) - info.AzeriteEmpoweredItem = boost::in_place(); + info.AzeriteEmpoweredItem.emplace(); for (uint32 i = 0; i < MAX_AZERITE_EMPOWERED_TIER; ++i) if (sAzeritePowerStore.LookupEntry(fields[1 + i].GetInt32())) diff --git a/src/server/game/Entities/Object/Updates/UpdateField.h b/src/server/game/Entities/Object/Updates/UpdateField.h index e0129556486..edb07858d30 100644 --- a/src/server/game/Entities/Object/Updates/UpdateField.h +++ b/src/server/game/Entities/Object/Updates/UpdateField.h @@ -238,7 +238,7 @@ namespace UF private: void RemoveValue() { - if (_field.is_initialized()) + if (_field.has_value()) _field.DestroyValue(); } @@ -329,7 +329,7 @@ namespace UF std::conditional_t<PublicSet, UpdateFieldPublicSetter<V>, UpdateFieldSetter<V>>>>> ModifyValue(OptionalUpdateField<V, BlockBit, Bit>(T::* field), uint32 /*dummy*/) { - if (!(_value.*field).is_initialized()) + if (!(_value.*field).has_value()) (_value.*field).ConstructValue(); _value._changesMask.Set(BlockBit); @@ -433,7 +433,7 @@ namespace UF std::conditional_t<PublicSet, UpdateFieldPublicSetter<value_type>, UpdateFieldSetter<value_type>>>>> ModifyValue(uint32 /*dummy*/) { - if (!_value.is_initialized()) + if (!_value.has_value()) _value.ConstructValue(); return { *(_value._value) }; @@ -639,7 +639,7 @@ namespace UF template<typename T, uint32 BlockBit, uint32 Bit> void ClearChangesMask(OptionalUpdateField<T, BlockBit, Bit>& field, std::true_type) { - if (field.is_initialized()) + if (field.has_value()) field._value->ClearChangesMask(); } @@ -905,7 +905,7 @@ namespace UF DestroyValue(); } - bool is_initialized() const + bool has_value() const { return !!_value; } diff --git a/src/server/game/Entities/Object/Updates/UpdateFields.cpp b/src/server/game/Entities/Object/Updates/UpdateFields.cpp index bbff91bd710..230216889ad 100644 --- a/src/server/game/Entities/Object/Updates/UpdateFields.cpp +++ b/src/server/game/Entities/Object/Updates/UpdateFields.cpp @@ -3181,9 +3181,9 @@ void ActivePlayerData::WriteCreate(ByteBuffer& data, EnumFlag<UpdateFieldFlag> f data.WriteBit(BankAutoSortDisabled); data.WriteBit(SortBagsRightToLeft); data.WriteBit(InsertItemsLeftToRight); - data.WriteBits(QuestSession.is_initialized(), 1); + data.WriteBits(QuestSession.has_value(), 1); Field_1410->WriteCreate(data, owner, receiver); - if (QuestSession.is_initialized()) + if (QuestSession.has_value()) { QuestSession->WriteCreate(data, owner, receiver); } @@ -3949,14 +3949,14 @@ void ActivePlayerData::WriteUpdate(ByteBuffer& data, Mask const& changesMask, bo } if (changesMask[98]) { - data.WriteBits(QuestSession.is_initialized(), 1); + data.WriteBits(QuestSession.has_value(), 1); if (changesMask[106]) { Field_1410->WriteUpdate(data, ignoreNestedChangesMask, owner, receiver); } if (changesMask[105]) { - if (QuestSession.is_initialized()) + if (QuestSession.has_value()) { QuestSession->WriteUpdate(data, ignoreNestedChangesMask, owner, receiver); } diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 37fa5a0109f..c187baebbb7 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -438,7 +438,7 @@ bool Player::Create(ObjectGuid::LowType guidlow, WorldPackets::Character::Charac return false; } - PlayerInfo::CreatePosition const& position = createInfo->UseNPE && info->createPositionNPE ? info->createPositionNPE.get() : info->createPosition; + PlayerInfo::CreatePosition const& position = createInfo->UseNPE && info->createPositionNPE ? *info->createPositionNPE : info->createPosition; m_createTime = GameTime::GetGameTime(); m_createMode = createInfo->UseNPE && info->createPositionNPE ? PlayerCreateMode::NPE : PlayerCreateMode::Normal; @@ -1513,7 +1513,7 @@ bool Player::TeleportTo(uint32 mapid, float x, float y, float z, float orientati transferPending.OldMapPosition = GetPosition(); if (Transport* transport = GetTransport()) { - transferPending.Ship = boost::in_place(); + transferPending.Ship.emplace(); transferPending.Ship->ID = transport->GetEntry(); transferPending.Ship->OriginMapID = GetMapId(); } @@ -20382,7 +20382,7 @@ bool Player::_LoadHomeBind(PreparedQueryResult result) if (!ok && HasAtLoginFlag(AT_LOGIN_FIRST)) { - PlayerInfo::CreatePosition const& createPosition = m_createMode == PlayerCreateMode::NPE && info->createPositionNPE ? info->createPositionNPE.get() : info->createPosition; + PlayerInfo::CreatePosition const& createPosition = m_createMode == PlayerCreateMode::NPE && info->createPositionNPE ? *info->createPositionNPE : info->createPosition; m_homebind.WorldRelocate(createPosition.Loc); if (createPosition.TransportGuid) @@ -28007,7 +28007,7 @@ void Player::SendItemRefundResult(Item* item, ItemExtendedCostEntry const* iece, itemPurchaseRefundResult.Result = error; if (!error) { - itemPurchaseRefundResult.Contents = boost::in_place(); + itemPurchaseRefundResult.Contents.emplace(); itemPurchaseRefundResult.Contents->Money = item->GetPaidMoney(); for (uint8 i = 0; i < MAX_ITEM_EXT_COST_ITEMS; ++i) // item cost data { @@ -28404,7 +28404,7 @@ void Player::SendPlayerChoice(ObjectGuid sender, int32 choiceId) if (playerChoiceResponseTemplate.Reward) { - playerChoiceResponse.Reward = boost::in_place(); + playerChoiceResponse.Reward.emplace(); playerChoiceResponse.Reward->TitleID = playerChoiceResponseTemplate.Reward->TitleId; playerChoiceResponse.Reward->PackageID = playerChoiceResponseTemplate.Reward->PackageId; playerChoiceResponse.Reward->SkillLineID = playerChoiceResponseTemplate.Reward->SkillLineId; @@ -28421,7 +28421,7 @@ void Player::SendPlayerChoice(ObjectGuid sender, int32 choiceId) rewardEntry.Quantity = item.Quantity; if (!item.BonusListIDs.empty()) { - rewardEntry.Item.ItemBonus = boost::in_place(); + rewardEntry.Item.ItemBonus.emplace(); rewardEntry.Item.ItemBonus->BonusListIDs = item.BonusListIDs; } } @@ -28447,7 +28447,7 @@ void Player::SendPlayerChoice(ObjectGuid sender, int32 choiceId) rewardEntry.Quantity = item.Quantity; if (!item.BonusListIDs.empty()) { - rewardEntry.Item.ItemBonus = boost::in_place(); + rewardEntry.Item.ItemBonus.emplace(); rewardEntry.Item.ItemBonus->BonusListIDs = item.BonusListIDs; } } @@ -28457,8 +28457,7 @@ void Player::SendPlayerChoice(ObjectGuid sender, int32 choiceId) if (playerChoiceResponseTemplate.MawPower) { - playerChoiceResponse.MawPower.emplace(); - WorldPackets::Quest::PlayerChoiceResponseMawPower& mawPower = playerChoiceResponse.MawPower.get(); + WorldPackets::Quest::PlayerChoiceResponseMawPower& mawPower = playerChoiceResponse.MawPower.emplace(); mawPower.TypeArtFileID = playerChoiceResponse.MawPower->TypeArtFileID; mawPower.Rarity = playerChoiceResponse.MawPower->Rarity; mawPower.RarityColor = playerChoiceResponse.MawPower->RarityColor; diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index a88ee60ea88..583edc58015 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -5249,7 +5249,7 @@ void Unit::SendAttackStateUpdate(CalcDamageInfo* damageInfo) int32 overkill = damageInfo->Damage - damageInfo->Target->GetHealth(); packet.OverDamage = (overkill < 0 ? -1 : overkill); - packet.SubDmg = boost::in_place(); + packet.SubDmg.emplace(); packet.SubDmg->SchoolMask = damageInfo->DamageSchoolMask; // School of sub damage packet.SubDmg->FDamage = damageInfo->Damage; // sub damage packet.SubDmg->Damage = damageInfo->Damage; // Sub Damage @@ -12271,7 +12271,7 @@ void Unit::SendClearTarget() int32 Unit::GetResistance(SpellSchoolMask mask) const { - Optional<int32> resist = boost::make_optional(false, 0); + Optional<int32> resist; for (int32 i = SPELL_SCHOOL_NORMAL; i < MAX_SPELL_SCHOOL; ++i) { int32 schoolResistance = GetResistance(SpellSchools(i)); @@ -12279,7 +12279,7 @@ int32 Unit::GetResistance(SpellSchoolMask mask) const resist = schoolResistance; } - return resist ? *resist : 0; + return resist.value_or(0); } void CharmInfo::SetIsCommandAttack(bool val) |
