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authorMachiavelli <machiaveltman@gmail.com>2012-01-07 11:24:53 -0800
committerMachiavelli <machiaveltman@gmail.com>2012-01-07 11:24:53 -0800
commit5a504f94f7ca2b293b1b5c2a1ed01dd23f893fde (patch)
tree44ab6698ce811d234563c9b48515abbc39392652 /src/server/game/Entities
parent991934911edbd8d2a5902eabd6f1419e375262f9 (diff)
parentddb4f0ce5b3786562b76c5a32969351b0d1654b9 (diff)
Merge pull request #4700 from Subv/fix001
Core/SAI: Implement SMART_EVENT_GO_STATE_CHANGED and SMART_ACTION_GO_SET_LOOT_STATE
Diffstat (limited to 'src/server/game/Entities')
-rwxr-xr-xsrc/server/game/Entities/GameObject/GameObject.cpp6
-rwxr-xr-xsrc/server/game/Entities/GameObject/GameObject.h2
2 files changed, 7 insertions, 1 deletions
diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp
index decbc49d3fe..22f001d0224 100755
--- a/src/server/game/Entities/GameObject/GameObject.cpp
+++ b/src/server/game/Entities/GameObject/GameObject.cpp
@@ -1864,3 +1864,9 @@ void GameObject::SetDestructibleState(GameObjectDestructibleState state, Player*
}
}
}
+
+void GameObject::SetLootState(LootState s)
+{
+ m_lootState = s;
+ AI()->OnStateChanged(s);
+} \ No newline at end of file
diff --git a/src/server/game/Entities/GameObject/GameObject.h b/src/server/game/Entities/GameObject/GameObject.h
index 910b9129e45..9298c5affee 100755
--- a/src/server/game/Entities/GameObject/GameObject.h
+++ b/src/server/game/Entities/GameObject/GameObject.h
@@ -713,7 +713,7 @@ class GameObject : public WorldObject, public GridObject<GameObject>
void Use(Unit* user);
LootState getLootState() const { return m_lootState; }
- void SetLootState(LootState s) { m_lootState = s; }
+ void SetLootState(LootState s);
uint16 GetLootMode() { return m_LootMode; }
bool HasLootMode(uint16 lootMode) { return m_LootMode & lootMode; }