diff options
| author | Carbenium <keresztesschmidt@gmail.com> | 2015-04-05 00:16:36 +0200 |
|---|---|---|
| committer | Carbenium <keresztesschmidt@gmail.com> | 2015-04-05 00:16:36 +0200 |
| commit | 6252330a772b49046be84ad7d16c8c3ce94de841 (patch) | |
| tree | a74839bee1cac6a137bb01aff7d59fc93161ec0d /src/server/game/Entities | |
| parent | f09af7058338d765db87b25acc275ac711765305 (diff) | |
| parent | 96c6ed1867c2a03e003147bff45faf588da21be2 (diff) | |
Merge pull request #14491 from doctaweeks/fixes-for-6.x
Fixes for 6.x
Diffstat (limited to 'src/server/game/Entities')
| -rw-r--r-- | src/server/game/Entities/GameObject/GameObject.h | 2 | ||||
| -rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 4 | ||||
| -rw-r--r-- | src/server/game/Entities/Player/Player.h | 4 | ||||
| -rw-r--r-- | src/server/game/Entities/Unit/Unit.h | 2 |
4 files changed, 6 insertions, 6 deletions
diff --git a/src/server/game/Entities/GameObject/GameObject.h b/src/server/game/Entities/GameObject/GameObject.h index 8ff2a941901..02349990d12 100644 --- a/src/server/game/Entities/GameObject/GameObject.h +++ b/src/server/game/Entities/GameObject/GameObject.h @@ -952,7 +952,7 @@ class GameObject : public WorldObject, public GridObject<GameObject>, public Map void SetGoAnimProgress(uint8 animprogress) { SetByteValue(GAMEOBJECT_BYTES_1, 3, animprogress); } static void SetGoArtKit(uint8 artkit, GameObject* go, ObjectGuid::LowType lowguid = UI64LIT(0)); - bool SetInPhase(uint32 id, bool update, bool apply); + bool SetInPhase(uint32 id, bool update, bool apply) override; void EnableCollision(bool enable); void Use(Unit* user); diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 8186e51db89..a9596d28960 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -21656,9 +21656,9 @@ void Player::SetPvP(bool state) (*itr)->SetPvP(state); } -void Player::UpdatePvP(bool state, bool override) +void Player::UpdatePvP(bool state, bool _override) { - if (!state || override) + if (!state || _override) { SetPvP(state); pvpInfo.EndTimer = 0; diff --git a/src/server/game/Entities/Player/Player.h b/src/server/game/Entities/Player/Player.h index e74353f31a4..098b653574b 100644 --- a/src/server/game/Entities/Player/Player.h +++ b/src/server/game/Entities/Player/Player.h @@ -2236,7 +2236,7 @@ class Player : public Unit, public GridObject<Player> int32 CalculateCorpseReclaimDelay(bool load = false); void SendCorpseReclaimDelay(uint32 delay); - uint32 GetBlockPercent() const { return GetUInt32Value(PLAYER_SHIELD_BLOCK); } + uint32 GetBlockPercent() const override { return GetUInt32Value(PLAYER_SHIELD_BLOCK); } bool CanParry() const { return m_canParry; } void SetCanParry(bool value); bool CanBlock() const { return m_canBlock; } @@ -2601,7 +2601,7 @@ class Player : public Unit, public GridObject<Player> void SendMovementSetCanTransitionBetweenSwimAndFly(bool apply); void SendMovementSetCollisionHeight(float height); - bool CanFly() const { return m_movementInfo.HasMovementFlag(MOVEMENTFLAG_CAN_FLY); } + bool CanFly() const override { return m_movementInfo.HasMovementFlag(MOVEMENTFLAG_CAN_FLY); } //! Return collision height sent to client float GetCollisionHeight(bool mounted) const; diff --git a/src/server/game/Entities/Unit/Unit.h b/src/server/game/Entities/Unit/Unit.h index 080dd7e322e..93d586a7138 100644 --- a/src/server/game/Entities/Unit/Unit.h +++ b/src/server/game/Entities/Unit/Unit.h @@ -1957,7 +1957,7 @@ class Unit : public WorldObject void SetVisible(bool x); // common function for visibility checks for player/creatures with detection code - bool SetInPhase(uint32 id, bool update, bool apply); + bool SetInPhase(uint32 id, bool update, bool apply) override; void UpdateObjectVisibility(bool forced = true) override; SpellImmuneList m_spellImmune[MAX_SPELL_IMMUNITY]; |
