diff options
| author | Shocker <none@none> | 2010-10-12 21:05:37 +0300 |
|---|---|---|
| committer | Shocker <none@none> | 2010-10-12 21:05:37 +0300 |
| commit | 66dec6d86fd235830a509f84e658d80d4c159dab (patch) | |
| tree | d58d23bc0995878606d09c7f53474b9c5c7f6482 /src/server/game/Entities | |
| parent | 91db34c4b5f60c7122607f45d281e2f22b0a2b01 (diff) | |
Core/Misc: Implement config option for energy regeneration rate, patch by Ramus, closes issue 4394
--HG--
branch : trunk
Diffstat (limited to 'src/server/game/Entities')
| -rwxr-xr-x | src/server/game/Entities/Player/Player.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 64f9c33b835..1fc46ca92b2 100755 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -2236,7 +2236,7 @@ void Player::Regenerate(Powers power) } } break; case POWER_ENERGY: // Regenerate energy (rogue) - addvalue += 0.01f * m_regenTimer; + addvalue += 0.01f * m_regenTimer * sWorld.getRate(RATE_POWER_ENERGY); break; case POWER_RUNIC_POWER: { |
