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authorTreeston <treeston.mmoc@gmail.com>2018-08-27 19:37:29 +0200
committerTreeston <treeston.mmoc@gmail.com>2018-08-27 19:37:29 +0200
commit710488ea2063d384d3b57aeca1eeccec103b9a38 (patch)
tree17c49eaa3bb0921e088a6954047229a999ea0266 /src/server/game/Entities
parent5cea572a9ad524c6f28ff8519bee61d1ff4357d0 (diff)
Core/Unit: Random code style/naming adjustments
Diffstat (limited to 'src/server/game/Entities')
-rw-r--r--src/server/game/Entities/Unit/Unit.cpp19
-rw-r--r--src/server/game/Entities/Unit/Unit.h17
2 files changed, 14 insertions, 22 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp
index dad8003c27b..75a12d61b26 100644
--- a/src/server/game/Entities/Unit/Unit.cpp
+++ b/src/server/game/Entities/Unit/Unit.cpp
@@ -288,10 +288,9 @@ bool DispelableAura::RollDispel() const
}
Unit::Unit(bool isWorldObject) :
- WorldObject(isWorldObject), m_playerMovingMe(nullptr), m_lastSanctuaryTime(0),
- LastCharmerGUID(), m_ControlledByPlayer(false),
- movespline(new Movement::MoveSpline()), m_AutoRepeatFirstCast(false), m_procDeep(0), m_removedAurasCount(0),
- m_charmer(nullptr), m_charmed(nullptr),
+ WorldObject(isWorldObject), m_playerMovingMe(nullptr), m_lastSanctuaryTime(0), LastCharmerGUID(),
+ movespline(new Movement::MoveSpline()), m_ControlledByPlayer(false), m_AutoRepeatFirstCast(false),
+ m_procDeep(0), m_transformSpell(0), m_removedAurasCount(0), m_charmer(nullptr), m_charmed(nullptr),
i_motionMaster(new MotionMaster(this)), m_regenTimer(0), m_vehicle(nullptr), m_vehicleKit(nullptr),
m_unitTypeMask(UNIT_MASK_NONE), m_Diminishing(), m_combatManager(this), m_threatManager(this),
m_comboTarget(nullptr), m_comboPoints(0), m_spellHistory(new SpellHistory(this))
@@ -328,7 +327,6 @@ Unit::Unit(bool isWorldObject) :
m_auraUpdateIterator = m_ownedAuras.end();
m_interruptMask = 0;
- m_transform = 0;
m_canModifyStats = false;
for (uint8 i = 0; i < UNIT_MOD_END; ++i)
@@ -8858,7 +8856,7 @@ bool Unit::IsInFeralForm() const
bool Unit::IsInDisallowedMountForm() const
{
- if (SpellInfo const* transformSpellInfo = sSpellMgr->GetSpellInfo(getTransForm()))
+ if (SpellInfo const* transformSpellInfo = sSpellMgr->GetSpellInfo(GetTransformSpell()))
if (transformSpellInfo->HasAttribute(SPELL_ATTR0_CASTABLE_WHILE_MOUNTED))
return false;
@@ -9835,11 +9833,6 @@ Player* Unit::GetPlayerBeingMoved() const
return nullptr;
}
-bool Unit::isFrozen() const
-{
- return HasAuraState(AURA_STATE_FROZEN);
-}
-
uint32 createProcHitMask(SpellNonMeleeDamage* damageInfo, SpellMissInfo missCondition)
{
uint32 hitMask = PROC_HIT_NONE;
@@ -10211,7 +10204,7 @@ void Unit::SetStandState(uint8 state)
bool Unit::IsPolymorphed() const
{
- uint32 transformId = getTransForm();
+ uint32 transformId = GetTransformSpell();
if (!transformId)
return false;
@@ -13208,7 +13201,7 @@ void Unit::BuildValuesUpdate(uint8 updateType, ByteBuffer* data, Player* target)
CreatureTemplate const* cinfo = creature->GetCreatureTemplate();
// this also applies for transform auras
- if (SpellInfo const* transform = sSpellMgr->GetSpellInfo(getTransForm()))
+ if (SpellInfo const* transform = sSpellMgr->GetSpellInfo(GetTransformSpell()))
for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i)
if (transform->Effects[i].IsAura(SPELL_AURA_TRANSFORM))
if (CreatureTemplate const* transformInfo = sObjectMgr->GetCreatureTemplate(transform->Effects[i].MiscValue))
diff --git a/src/server/game/Entities/Unit/Unit.h b/src/server/game/Entities/Unit/Unit.h
index fd8482d95a2..869b76c3660 100644
--- a/src/server/game/Entities/Unit/Unit.h
+++ b/src/server/game/Entities/Unit/Unit.h
@@ -1061,11 +1061,10 @@ class TC_GAME_API Unit : public WorldObject
bool HasStealthAura() const { return HasAuraType(SPELL_AURA_MOD_STEALTH); }
bool HasInvisibilityAura() const { return HasAuraType(SPELL_AURA_MOD_INVISIBILITY); }
- bool isFeared() const { return HasAuraType(SPELL_AURA_MOD_FEAR); }
- bool isInRoots() const { return HasAuraType(SPELL_AURA_MOD_ROOT); }
+ bool IsFeared() const { return HasAuraType(SPELL_AURA_MOD_FEAR); }
+ bool IsRooted() const { return HasAuraType(SPELL_AURA_MOD_ROOT); }
bool IsPolymorphed() const;
-
- bool isFrozen() const;
+ bool IsFrozen() const { return HasAuraState(AURA_STATE_FROZEN); }
bool isTargetableForAttack(bool checkFakeDeath = true) const;
@@ -1460,8 +1459,8 @@ class TC_GAME_API Unit : public WorldObject
uint32 GetNativeDisplayId() const { return GetUInt32Value(UNIT_FIELD_NATIVEDISPLAYID); }
void RestoreDisplayId();
void SetNativeDisplayId(uint32 modelId) { SetUInt32Value(UNIT_FIELD_NATIVEDISPLAYID, modelId); }
- void setTransForm(uint32 spellid) { m_transform = spellid;}
- uint32 getTransForm() const { return m_transform;}
+ void SetTransformSpell(uint32 spellid) { m_transformSpell = spellid;}
+ uint32 GetTransformSpell() const { return m_transformSpell;}
// DynamicObject management
void _RegisterDynObject(DynamicObject* dynObj);
@@ -1612,8 +1611,6 @@ class TC_GAME_API Unit : public WorldObject
/// Returns the transport this unit is on directly (if on vehicle and transport, return vehicle)
TransportBase* GetDirectTransport() const;
- bool m_ControlledByPlayer;
-
void HandleSpellClick(Unit* clicker, int8 seatId = -1);
void EnterVehicle(Unit* base, int8 seatId = -1);
void ExitVehicle(Position const* exitPosition = nullptr);
@@ -1689,6 +1686,8 @@ class TC_GAME_API Unit : public WorldObject
void _UpdateAutoRepeatSpell();
+ bool m_ControlledByPlayer;
+
bool m_AutoRepeatFirstCast;
uint32 m_attackTimer[MAX_ATTACK];
@@ -1708,7 +1707,7 @@ class TC_GAME_API Unit : public WorldObject
typedef std::list<GameObject*> GameObjectList;
GameObjectList m_gameObj;
- uint32 m_transform;
+ uint32 m_transformSpell;
Spell* m_currentSpells[CURRENT_MAX_SPELL];