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authorDJScias <djscias@gmail.com>2015-03-11 22:34:15 +0100
committerDJScias <djscias@gmail.com>2015-03-13 00:49:44 +0100
commit72e549be506c54cdc4e8e67a2992dd32a3863edc (patch)
tree1bf7a10bd57d5d247991c84b41740a12c0b00158 /src/server/game/Entities
parentebc226cdac6b08067319fc3514337c386c8f456a (diff)
Core/Packets: updated and enabled SMSG_CANCEL_AUTO_REPEAT, SMSG_CANCEL_ORPHAN_SPELL_VISUAL, SMSG_CANCEL_SPELL_VISUAL, SMSG_COIN_REMOVED
Documentation used: - Updated and enabled the before-mentioned opcodes. - "SMSG_CANCEL_AUTO_REPEAT" also switched from PackedGuid to ObjectGuid as per @DDuarte's suggestion. - Changed initial size of "SMSG_SELL_RESPONSE" packet and default initialized SellResult Reason. Thanks @Lordron. Cleaning up latest commit.
Diffstat (limited to 'src/server/game/Entities')
-rw-r--r--src/server/game/Entities/Player/Player.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index cc951259c9f..5f01ca59a99 100644
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -19855,9 +19855,9 @@ void Player::SendAttackSwingCancelAttack()
void Player::SendAutoRepeatCancel(Unit* target)
{
- WorldPacket data(SMSG_CANCEL_AUTO_REPEAT, target->GetPackGUID().size());
- data << target->GetPackGUID(); // may be it's target guid
- SendMessageToSet(&data, false);
+ WorldPackets::Combat::CancelAutoRepeat cancelAutoRepeat;
+ cancelAutoRepeat.Guid = target->GetGUID(); // may be it's target guid
+ SendMessageToSet(cancelAutoRepeat.Write(), false);
}
void Player::SendExplorationExperience(uint32 Area, uint32 Experience)