diff options
| author | treeston <treeston.mmoc@gmail.com> | 2016-08-25 13:11:16 +0200 |
|---|---|---|
| committer | joschiwald <joschiwald.trinity@gmail.com> | 2017-02-18 16:53:44 +0100 |
| commit | 77ecafaa422c7ee8951041724855f9743581df3f (patch) | |
| tree | c06857eeb2b84b628cdcf545af622a44c610441f /src/server/game/Entities | |
| parent | 5aa7e2a133858aab06f8d42d44a07074520b1ec8 (diff) | |
Entities/GameObject: Expose GO rotation to scripting.
(cherry picked from commit bdbe3f22e008b7153384b43bcec56002676cb26b)
Diffstat (limited to 'src/server/game/Entities')
| -rw-r--r-- | src/server/game/Entities/GameObject/GameObject.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/server/game/Entities/GameObject/GameObject.h b/src/server/game/Entities/GameObject/GameObject.h index 171b2fc921f..f438c0366b8 100644 --- a/src/server/game/Entities/GameObject/GameObject.h +++ b/src/server/game/Entities/GameObject/GameObject.h @@ -965,6 +965,7 @@ class TC_GAME_API GameObject : public WorldObject, public GridObject<GameObject> // z_rot, y_rot, x_rot - rotation angles around z, y and x axes void SetWorldRotationAngles(float z_rot, float y_rot, float x_rot); void SetWorldRotation(G3D::Quat const& rot); + G3D::Quat const& GetWorldRotation() const { return m_worldRotation; } void SetParentRotation(G3D::Quat const& rotation); // transforms(rotates) transport's path int64 GetPackedWorldRotation() const { return m_packedRotation; } |
