diff options
| author | treeston <treeston.mmoc@gmail.com> | 2016-08-31 21:41:23 +0200 |
|---|---|---|
| committer | joschiwald <joschiwald.trinity@gmail.com> | 2017-02-18 17:55:40 +0100 |
| commit | 7b3b333dd5b0bdb8a176d54571eb424ecec20bdc (patch) | |
| tree | e4d768883583adbfd1cc3f61f781fb098c6e8d14 /src/server/game/Entities | |
| parent | ebbcd601b95d05f631a22552e27223a04f0aa08f (diff) | |
Core/Position: Allow implicit casting to G3D::Vector. Also, add a utility overload to MotionMaster.
(cherry picked from commit 9f15482b849d7a77a4a0cc68f18aabb8ee6c58c9)
Diffstat (limited to 'src/server/game/Entities')
| -rw-r--r-- | src/server/game/Entities/Object/Position.cpp | 5 | ||||
| -rw-r--r-- | src/server/game/Entities/Object/Position.h | 2 |
2 files changed, 7 insertions, 0 deletions
diff --git a/src/server/game/Entities/Object/Position.cpp b/src/server/game/Entities/Object/Position.cpp index ad3c5a2b03b..6c5ad7a97ef 100644 --- a/src/server/game/Entities/Object/Position.cpp +++ b/src/server/game/Entities/Object/Position.cpp @@ -26,6 +26,11 @@ Position::Position(G3D::Vector3 const& vect) Relocate(vect.x, vect.y, vect.z, 0.f); } +Position::operator G3D::Vector3() const +{ + return { m_positionX, m_positionY, m_positionZ }; +} + bool Position::operator==(Position const &a) { return (G3D::fuzzyEq(a.m_positionX, m_positionX) && diff --git a/src/server/game/Entities/Object/Position.h b/src/server/game/Entities/Object/Position.h index b814b6bf9ed..1553d4e0791 100644 --- a/src/server/game/Entities/Object/Position.h +++ b/src/server/game/Entities/Object/Position.h @@ -33,6 +33,8 @@ struct TC_GAME_API Position Position(G3D::Vector3 const& vect); + operator G3D::Vector3() const; + struct PositionXYStreamer { explicit PositionXYStreamer(Position& pos) : Pos(&pos) { } |
