aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Entities
diff options
context:
space:
mode:
authorMachiavelli <machiavelli.trinity@gmail.com>2011-11-22 20:25:49 +0100
committerMachiavelli <machiavelli.trinity@gmail.com>2011-11-22 20:28:10 +0100
commit844453274676d82c4d72bc90f2d0931c9fa912ff (patch)
treebfe25f8afbd13abea55dfc2c024fdbc43b0c3d53 /src/server/game/Entities
parent99ad58233bf1bc805d4ecc968795e92c4e5e2b93 (diff)
Core/Units: Second part of SMSG_MOVE_SET_COLLISION_HGT implementation: compute proper collision height according to client formulae and send this to the client when mounting up.
Diffstat (limited to 'src/server/game/Entities')
-rwxr-xr-xsrc/server/game/Entities/Player/Player.h37
-rwxr-xr-xsrc/server/game/Entities/Unit/Unit.cpp8
2 files changed, 36 insertions, 9 deletions
diff --git a/src/server/game/Entities/Player/Player.h b/src/server/game/Entities/Player/Player.h
index ddafefc087e..9aad63ccb1b 100755
--- a/src/server/game/Entities/Player/Player.h
+++ b/src/server/game/Entities/Player/Player.h
@@ -2494,16 +2494,37 @@ class Player : public Unit, public GridObject<Player>
bool IsInWhisperWhiteList(uint64 guid);
//! Return collision height sent to client
- //! we currently only send this on dismount
- float GetCollisionHeight()
+ float GetCollisionHeight(bool mounted)
{
- CreatureDisplayInfoEntry const* displayInfo = sCreatureDisplayInfoStore.LookupEntry(GetNativeDisplayId());
- ASSERT(displayInfo);
- CreatureModelDataEntry const* modelData = sCreatureModelDataStore.LookupEntry(displayInfo->ModelId);
- ASSERT(modelData);
-
- return modelData->CollisionHeight;
+ if (mounted)
+ {
+ CreatureDisplayInfoEntry const* mountDisplayInfo = sCreatureDisplayInfoStore.LookupEntry(GetUInt32Value(UNIT_FIELD_MOUNTDISPLAYID));
+ if (!mountDisplayInfo)
+ return GetCollisionHeight(false);
+
+ CreatureModelDataEntry const* mountModelData = sCreatureModelDataStore.LookupEntry(mountDisplayInfo->ModelId);
+ if (!mountModelData)
+ return GetCollisionHeight(false);
+
+ CreatureDisplayInfoEntry const* displayInfo = sCreatureDisplayInfoStore.LookupEntry(GetNativeDisplayId());
+ ASSERT(displayInfo);
+ CreatureModelDataEntry const* modelData = sCreatureModelDataStore.LookupEntry(displayInfo->ModelId);
+ ASSERT(modelData);
+
+ float scaleMod = GetFloatValue(OBJECT_FIELD_SCALE_X); // 99% sure about this
+
+ return scaleMod * mountModelData->MountHeight + modelData->CollisionHeight * 0.5f;
+ }
+ else
+ {
+ //! Dismounting case - use basic default model data
+ CreatureDisplayInfoEntry const* displayInfo = sCreatureDisplayInfoStore.LookupEntry(GetNativeDisplayId());
+ ASSERT(displayInfo);
+ CreatureModelDataEntry const* modelData = sCreatureModelDataStore.LookupEntry(displayInfo->ModelId);
+ ASSERT(modelData);
+ return modelData->CollisionHeight;
+ }
//! TODO: Need a proper calculation for collision height when mounted
}
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp
index 6d8f7866657..b99ccd5f35f 100755
--- a/src/server/game/Entities/Unit/Unit.cpp
+++ b/src/server/game/Entities/Unit/Unit.cpp
@@ -11934,6 +11934,12 @@ void Unit::Mount(uint32 mount, uint32 VehicleId, uint32 creatureEntry)
else
player->UnsummonPetTemporaryIfAny();
}
+
+ WorldPacket data(SMSG_MOVE_SET_COLLISION_HGT, GetPackGUID().size() + 4 + 4);
+ data.append(GetPackGUID());
+ data << uint32(sWorld->GetGameTime()); // Packet counter
+ data << player->GetCollisionHeight(true);
+ player->GetSession()->SendPacket(&data);
}
RemoveAurasWithInterruptFlags(AURA_INTERRUPT_FLAG_MOUNT);
@@ -11952,7 +11958,7 @@ void Unit::Unmount()
WorldPacket data(SMSG_MOVE_SET_COLLISION_HGT, GetPackGUID().size() + 4 + 4);
data.append(GetPackGUID());
data << uint32(sWorld->GetGameTime()); // Packet counter
- data << thisPlayer->GetCollisionHeight();
+ data << thisPlayer->GetCollisionHeight(false);
thisPlayer->GetSession()->SendPacket(&data);
}