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authorShauren <shauren.trinity@gmail.com>2015-09-07 18:03:33 +0200
committerShauren <shauren.trinity@gmail.com>2015-09-07 18:03:33 +0200
commit8a8ab0b4b681b45189330c1e5c382aa6fb968aa4 (patch)
treea845b14987553d1fccaaf49ebabf215e3dd60d8e /src/server/game/Entities
parent0098e98c69612151b16383b2ab9a9f57c72f50db (diff)
Core/DataStores: Updated DBC and DB2 structures to 6.2.2.20444
Diffstat (limited to 'src/server/game/Entities')
-rw-r--r--src/server/game/Entities/Player/Player.cpp4
-rw-r--r--src/server/game/Entities/Unit/StatSystem.cpp2
2 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index c6d446e61bb..151d7c00e67 100644
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -21692,7 +21692,7 @@ bool Player::BuyItemFromVendorSlot(ObjectGuid vendorguid, uint32 vendorslot, uin
if (crItem->maxcount != 0) // bought
{
- if (pProto->GetQuality() > ITEM_QUALITY_EPIC || (pProto->GetQuality() == ITEM_QUALITY_EPIC && pProto->GetBaseItemLevel() >= MinNewsItemLevel[sWorld->getIntConfig(CONFIG_EXPANSION)]))
+ if (pProto->GetQuality() > ITEM_QUALITY_EPIC || (pProto->GetQuality() == ITEM_QUALITY_EPIC && pProto->GetBaseItemLevel() >= MinNewsItemLevel))
if (Guild* guild = GetGuild())
guild->AddGuildNews(GUILD_NEWS_ITEM_PURCHASED, GetGUID(), 0, item);
return true;
@@ -24738,7 +24738,7 @@ void Player::StoreLootItem(uint8 lootSlot, Loot* loot)
--loot->unlootedCount;
if (sObjectMgr->GetItemTemplate(item->itemid))
- if (newitem->GetQuality() > ITEM_QUALITY_EPIC || (newitem->GetQuality() == ITEM_QUALITY_EPIC && newitem->GetItemLevel(this) >= MinNewsItemLevel[sWorld->getIntConfig(CONFIG_EXPANSION)]))
+ if (newitem->GetQuality() > ITEM_QUALITY_EPIC || (newitem->GetQuality() == ITEM_QUALITY_EPIC && newitem->GetItemLevel(this) >= MinNewsItemLevel))
if (Guild* guild = GetGuild())
guild->AddGuildNews(GUILD_NEWS_ITEM_LOOTED, GetGUID(), 0, item->itemid);
diff --git a/src/server/game/Entities/Unit/StatSystem.cpp b/src/server/game/Entities/Unit/StatSystem.cpp
index 59053abe46d..f85860dfde3 100644
--- a/src/server/game/Entities/Unit/StatSystem.cpp
+++ b/src/server/game/Entities/Unit/StatSystem.cpp
@@ -265,7 +265,7 @@ float Player::GetHealthBonusFromStamina()
{
// Taken from PaperDollFrame.lua - 6.0.3.19085
float ratio = 10.0f;
- if (gtOCTHpPerStaminaEntry const* hpBase = sGtOCTHpPerStaminaStore.EvaluateTable(getLevel() - 1, 0))
+ if (GtOCTHpPerStaminaEntry const* hpBase = sGtOCTHpPerStaminaStore.EvaluateTable(getLevel() - 1, 0))
ratio = hpBase->ratio;
float stamina = GetStat(STAT_STAMINA);