diff options
| author | Shauren <shauren.trinity@gmail.com> | 2015-09-07 18:03:33 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2015-09-07 18:03:33 +0200 |
| commit | 8a8ab0b4b681b45189330c1e5c382aa6fb968aa4 (patch) | |
| tree | a845b14987553d1fccaaf49ebabf215e3dd60d8e /src/server/game/Entities | |
| parent | 0098e98c69612151b16383b2ab9a9f57c72f50db (diff) | |
Core/DataStores: Updated DBC and DB2 structures to 6.2.2.20444
Diffstat (limited to 'src/server/game/Entities')
| -rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 4 | ||||
| -rw-r--r-- | src/server/game/Entities/Unit/StatSystem.cpp | 2 |
2 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index c6d446e61bb..151d7c00e67 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -21692,7 +21692,7 @@ bool Player::BuyItemFromVendorSlot(ObjectGuid vendorguid, uint32 vendorslot, uin if (crItem->maxcount != 0) // bought { - if (pProto->GetQuality() > ITEM_QUALITY_EPIC || (pProto->GetQuality() == ITEM_QUALITY_EPIC && pProto->GetBaseItemLevel() >= MinNewsItemLevel[sWorld->getIntConfig(CONFIG_EXPANSION)])) + if (pProto->GetQuality() > ITEM_QUALITY_EPIC || (pProto->GetQuality() == ITEM_QUALITY_EPIC && pProto->GetBaseItemLevel() >= MinNewsItemLevel)) if (Guild* guild = GetGuild()) guild->AddGuildNews(GUILD_NEWS_ITEM_PURCHASED, GetGUID(), 0, item); return true; @@ -24738,7 +24738,7 @@ void Player::StoreLootItem(uint8 lootSlot, Loot* loot) --loot->unlootedCount; if (sObjectMgr->GetItemTemplate(item->itemid)) - if (newitem->GetQuality() > ITEM_QUALITY_EPIC || (newitem->GetQuality() == ITEM_QUALITY_EPIC && newitem->GetItemLevel(this) >= MinNewsItemLevel[sWorld->getIntConfig(CONFIG_EXPANSION)])) + if (newitem->GetQuality() > ITEM_QUALITY_EPIC || (newitem->GetQuality() == ITEM_QUALITY_EPIC && newitem->GetItemLevel(this) >= MinNewsItemLevel)) if (Guild* guild = GetGuild()) guild->AddGuildNews(GUILD_NEWS_ITEM_LOOTED, GetGUID(), 0, item->itemid); diff --git a/src/server/game/Entities/Unit/StatSystem.cpp b/src/server/game/Entities/Unit/StatSystem.cpp index 59053abe46d..f85860dfde3 100644 --- a/src/server/game/Entities/Unit/StatSystem.cpp +++ b/src/server/game/Entities/Unit/StatSystem.cpp @@ -265,7 +265,7 @@ float Player::GetHealthBonusFromStamina() { // Taken from PaperDollFrame.lua - 6.0.3.19085 float ratio = 10.0f; - if (gtOCTHpPerStaminaEntry const* hpBase = sGtOCTHpPerStaminaStore.EvaluateTable(getLevel() - 1, 0)) + if (GtOCTHpPerStaminaEntry const* hpBase = sGtOCTHpPerStaminaStore.EvaluateTable(getLevel() - 1, 0)) ratio = hpBase->ratio; float stamina = GetStat(STAT_STAMINA); |
