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authorSebastian Valle Herrera <subv2112@gmail.com>2014-06-07 11:46:37 -0500
committerSebastian Valle Herrera <subv2112@gmail.com>2014-06-07 11:46:37 -0500
commit906abd7956bcd83c9c2bf39273db9024715f2b73 (patch)
tree6829578e269ccb83c0b971b2638dc34461ae6d9f /src/server/game/Entities
parentfd7589617d2357f34f901b5b36695467505ac2a4 (diff)
parent18868f5cbdd55baa95cd5d5c56d77926ae7f1f9c (diff)
Merge pull request #12204 from Trisjdc/map_enter
Core/Maps: Allow logging players to enter in instances that have an encounter in progress
Diffstat (limited to 'src/server/game/Entities')
-rw-r--r--src/server/game/Entities/Player/Player.cpp5
-rw-r--r--src/server/game/Entities/Player/Player.h2
2 files changed, 7 insertions, 0 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index fdb0b526363..ba5f4439838 100644
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -26759,3 +26759,8 @@ Pet* Player::SummonPet(uint32 entry, float x, float y, float z, float ang, PetTy
return pet;
}
+
+bool Player::IsLoading() const
+{
+ return GetSession()->PlayerLoading();
+}
diff --git a/src/server/game/Entities/Player/Player.h b/src/server/game/Entities/Player/Player.h
index 52674032c0a..94175834969 100644
--- a/src/server/game/Entities/Player/Player.h
+++ b/src/server/game/Entities/Player/Player.h
@@ -2303,6 +2303,8 @@ class Player : public Unit, public GridObject<Player>
std::string GetMapAreaAndZoneString();
std::string GetCoordsMapAreaAndZoneString();
+ bool IsLoading() const;
+
protected:
// Gamemaster whisper whitelist
WhisperListContainer WhisperList;