aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Entities
diff options
context:
space:
mode:
authorNay <dnpd.dd@gmail.com>2012-04-07 22:29:19 +0100
committerNay <dnpd.dd@gmail.com>2012-04-07 22:29:19 +0100
commit945566e84ed5b1fcae115d6804511ff42f695a22 (patch)
tree7d6d76ba1157b27d0f1a0da1ab7208728654af69 /src/server/game/Entities
parentcadf311ac631a76ba7828f3762ce6c82e375a135 (diff)
Scripts/SM: Fix dead anymation of Fairbanks
Patch by DennisRassmann (25/10/2010) Closes #4998
Diffstat (limited to 'src/server/game/Entities')
-rwxr-xr-xsrc/server/game/Entities/Player/Player.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index 8b0f4c8a54d..b8db2fd0052 100755
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -2936,7 +2936,7 @@ void Player::GiveXP(uint32 xp, Unit* victim, float group_rate)
if (xp < 1)
return;
- if (!isAlive() && !GetBattleGroundId())
+ if (!isAlive() && !GetBattlegroundId())
return;
if (HasFlag(PLAYER_FLAGS, PLAYER_FLAGS_NO_XP_GAIN))