diff options
| author | Shauren <shauren.trinity@gmail.com> | 2017-01-21 13:16:06 +0100 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2017-01-21 13:16:06 +0100 |
| commit | 998efa55d8c81b923bb0725b5de8b0c5894b89da (patch) | |
| tree | 8be8e26e941ceb1ccbac86f2eeea03472f96e3a2 /src/server/game/Entities | |
| parent | 9f742086e6091dc2ff67e04c1947cc89ca6743f3 (diff) | |
Core/Player: Removed unneeded distance check from Player::ActivateTaxiPathTo, it is already checked by HandleActivateTaxi* methods (and taxis started serverside should not have such requirements)
Closes #15398
Diffstat (limited to 'src/server/game/Entities')
| -rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 16 |
1 files changed, 0 insertions, 16 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 65e7ec85865..e14074d7f27 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -21113,22 +21113,6 @@ bool Player::ActivateTaxiPathTo(std::vector<uint32> const& nodes, Creature* npc return false; } - // check node starting pos data set case if provided - if (node->x != 0.0f || node->y != 0.0f || node->z != 0.0f) - { - if (node->map_id != GetMapId() || !IsInDist(node->x, node->y, node->z, 2 * INTERACTION_DISTANCE)) - { - GetSession()->SendActivateTaxiReply(ERR_TAXITOOFARAWAY); - return false; - } - } - // node must have pos if taxi master case (npc != NULL) - else if (npc) - { - GetSession()->SendActivateTaxiReply(ERR_TAXIUNSPECIFIEDSERVERERROR); - return false; - } - // Prepare to flight start now // stop combat at start taxi flight if any |
