diff options
| author | Shauren <shauren.trinity@gmail.com> | 2012-03-07 18:57:47 +0100 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2012-03-07 18:57:47 +0100 |
| commit | a1a7a2d7c06e9a8d1cbf3a8901d8d134dcd1ee6a (patch) | |
| tree | 13faefd56d6d21732b93a4c0c9595c59026d92f4 /src/server/game/Entities | |
| parent | 2e58d7b515a74944f4c4caca9fa29186e8f56586 (diff) | |
Core/Players
* Add liquid special aura only if player is in it (not when above)
* Use CastSpell instead of AddAura - checks all dbc conditions on spell
Diffstat (limited to 'src/server/game/Entities')
| -rwxr-xr-x | src/server/game/Entities/Player/Player.cpp | 7 |
1 files changed, 6 insertions, 1 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 729a2fe0b00..54178cd6720 100755 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -23075,7 +23075,12 @@ void Player::UpdateUnderwaterState(Map* m, float x, float y, float z) RemoveAurasDueToSpell(_lastLiquid->SpellId); if (liquid && liquid->SpellId) - AddAura(liquid->SpellId, this); + { + if (res & (LIQUID_MAP_UNDER_WATER | LIQUID_MAP_IN_WATER | LIQUID_MAP_WATER_WALK)) + CastSpell(this, liquid->SpellId, this); + else + RemoveAurasDueToSpell(liquid->SpellId); + } _lastLiquid = liquid; } |
