aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Entities
diff options
context:
space:
mode:
authorShauren <shauren.trinity@gmail.com>2024-10-30 14:40:36 +0100
committerShauren <shauren.trinity@gmail.com>2024-10-30 14:40:36 +0100
commitac7a95b45ca239d91b3daa8e2f77376382b092d2 (patch)
treef13e2a59efc9cd9f0fe2cc2d6b1cb908424f8ef2 /src/server/game/Entities
parentb0352ef78ed93e18a869652e628345bc660f252b (diff)
Core/PacketIO: Update opcodes for 11.0.5
Diffstat (limited to 'src/server/game/Entities')
-rw-r--r--src/server/game/Entities/Player/Player.cpp2
-rw-r--r--src/server/game/Entities/Player/Player.h2
2 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index 0755ac20a56..5d63507550f 100644
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -27327,7 +27327,7 @@ bool Player::IsAreaThatActivatesPvpTalents(uint32 areaID) const
return false;
}
-void Player::UpdateFallInformationIfNeed(MovementInfo const& minfo, uint16 opcode)
+void Player::UpdateFallInformationIfNeed(MovementInfo const& minfo, uint32 opcode)
{
if (m_lastFallTime >= minfo.jump.fallTime || m_lastFallZ <= minfo.pos.GetPositionZ() || opcode == CMSG_MOVE_FALL_LAND)
SetFallInformation(minfo.jump.fallTime, minfo.pos.GetPositionZ());
diff --git a/src/server/game/Entities/Player/Player.h b/src/server/game/Entities/Player/Player.h
index aee364a648b..631d2ab0b04 100644
--- a/src/server/game/Entities/Player/Player.h
+++ b/src/server/game/Entities/Player/Player.h
@@ -2564,7 +2564,7 @@ class TC_GAME_API Player final : public Unit, public GridObject<Player>
/*********************************************************/
/*** VARIOUS SYSTEMS ***/
/*********************************************************/
- void UpdateFallInformationIfNeed(MovementInfo const& minfo, uint16 opcode);
+ void UpdateFallInformationIfNeed(MovementInfo const& minfo, uint32 opcode);
// only changed for direct client control (possess, vehicle etc.), not stuff you control using pet commands
WorldObject* m_seer;
void SetFallInformation(uint32 time, float z);