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authorSpp- <u84280@epreinf21.(none)>2011-08-01 14:23:27 +0200
committerSpp- <u84280@epreinf21.(none)>2011-08-01 14:23:27 +0200
commitacd0fc79f63f6881ead6fff2985755dd45ea3a5d (patch)
treed76e47d095375a7cec6a6a33ada12edc33ceac6c /src/server/game/Entities
parent1fc1da842eae9f2173771777dddaa38646c2844d (diff)
Core: Pass by const reference for simple objects replaced with pass by value
Diffstat (limited to 'src/server/game/Entities')
-rwxr-xr-xsrc/server/game/Entities/Creature/Creature.h4
-rwxr-xr-xsrc/server/game/Entities/Object/Object.cpp6
-rwxr-xr-xsrc/server/game/Entities/Object/Object.h14
-rwxr-xr-xsrc/server/game/Entities/Object/Updates/UpdateData.cpp2
-rwxr-xr-xsrc/server/game/Entities/Object/Updates/UpdateData.h2
-rwxr-xr-xsrc/server/game/Entities/Pet/Pet.h2
-rwxr-xr-xsrc/server/game/Entities/Player/Player.h12
7 files changed, 21 insertions, 21 deletions
diff --git a/src/server/game/Entities/Creature/Creature.h b/src/server/game/Entities/Creature/Creature.h
index 9c3c0c4585e..b1d805a3a6e 100755
--- a/src/server/game/Entities/Creature/Creature.h
+++ b/src/server/game/Entities/Creature/Creature.h
@@ -740,10 +740,10 @@ class Creature : public Unit, public GridObject<Creature>
class AssistDelayEvent : public BasicEvent
{
public:
- AssistDelayEvent(const uint64& victim, Unit& owner) : BasicEvent(), m_victim(victim), m_owner(owner) { }
+ AssistDelayEvent(const uint64 victim, Unit& owner) : BasicEvent(), m_victim(victim), m_owner(owner) { }
bool Execute(uint64 e_time, uint32 p_time);
- void AddAssistant(const uint64& guid) { m_assistants.push_back(guid); }
+ void AddAssistant(const uint64 guid) { m_assistants.push_back(guid); }
private:
AssistDelayEvent();
diff --git a/src/server/game/Entities/Object/Object.cpp b/src/server/game/Entities/Object/Object.cpp
index 66be8e2843d..6edc0ce4d4d 100755
--- a/src/server/game/Entities/Object/Object.cpp
+++ b/src/server/game/Entities/Object/Object.cpp
@@ -850,7 +850,7 @@ void Object::UpdateUInt32Value(uint16 index, uint32 value)
m_uint32Values[ index ] = value;
}
-void Object::SetUInt64Value(uint16 index, const uint64 &value)
+void Object::SetUInt64Value(uint16 index, const uint64 value)
{
ASSERT(index + 1 < m_valuesCount || PrintIndexError(index, true));
if (*((uint64*)&(m_uint32Values[ index ])) != value)
@@ -869,7 +869,7 @@ void Object::SetUInt64Value(uint16 index, const uint64 &value)
}
}
-bool Object::AddUInt64Value(uint16 index, const uint64 &value)
+bool Object::AddUInt64Value(uint16 index, const uint64 value)
{
ASSERT(index + 1 < m_valuesCount || PrintIndexError(index , true));
if (value && !*((uint64*)&(m_uint32Values[index])))
@@ -890,7 +890,7 @@ bool Object::AddUInt64Value(uint16 index, const uint64 &value)
return false;
}
-bool Object::RemoveUInt64Value(uint16 index, const uint64 &value)
+bool Object::RemoveUInt64Value(uint16 index, const uint64 value)
{
ASSERT(index + 1 < m_valuesCount || PrintIndexError(index , true));
if (value && *((uint64*)&(m_uint32Values[index])) == value)
diff --git a/src/server/game/Entities/Object/Object.h b/src/server/game/Entities/Object/Object.h
index 4ac71fa8fdb..67cfcdfdb5d 100755
--- a/src/server/game/Entities/Object/Object.h
+++ b/src/server/game/Entities/Object/Object.h
@@ -124,7 +124,7 @@ class Object
public:
virtual ~Object ();
- const bool& IsInWorld() const { return m_inWorld; }
+ bool IsInWorld() const { return m_inWorld; }
virtual void AddToWorld()
{
if (m_inWorld)
@@ -149,7 +149,7 @@ class Object
ClearUpdateMask(true);
}
- const uint64& GetGUID() const { return GetUInt64Value(0); }
+ const uint64 GetGUID() const { return GetUInt64Value(0); }
uint32 GetGUIDLow() const { return GUID_LOPART(GetUInt64Value(0)); }
uint32 GetGUIDMid() const { return GUID_ENPART(GetUInt64Value(0)); }
uint32 GetGUIDHigh() const { return GUID_HIPART(GetUInt64Value(0)); }
@@ -175,13 +175,13 @@ class Object
return m_int32Values[ index ];
}
- const uint32& GetUInt32Value(uint16 index) const
+ const uint32 GetUInt32Value(uint16 index) const
{
ASSERT(index < m_valuesCount || PrintIndexError(index , false));
return m_uint32Values[ index ];
}
- const uint64& GetUInt64Value(uint16 index) const
+ const uint64 GetUInt64Value(uint16 index) const
{
ASSERT(index + 1 < m_valuesCount || PrintIndexError(index , false));
return *((uint64*)&(m_uint32Values[ index ]));
@@ -210,7 +210,7 @@ class Object
void SetInt32Value(uint16 index, int32 value);
void SetUInt32Value(uint16 index, uint32 value);
void UpdateUInt32Value(uint16 index, uint32 value);
- void SetUInt64Value(uint16 index, const uint64 &value);
+ void SetUInt64Value(uint16 index, const uint64 value);
void SetFloatValue(uint16 index, float value);
void SetByteValue(uint16 index, uint8 offset, uint8 value);
void SetUInt16Value(uint16 index, uint8 offset, uint16 value);
@@ -218,8 +218,8 @@ class Object
void SetStatFloatValue(uint16 index, float value);
void SetStatInt32Value(uint16 index, int32 value);
- bool AddUInt64Value(uint16 index, const uint64 &value);
- bool RemoveUInt64Value(uint16 index, const uint64 &value);
+ bool AddUInt64Value(uint16 index, const uint64 value);
+ bool RemoveUInt64Value(uint16 index, const uint64 value);
void ApplyModUInt32Value(uint16 index, int32 val, bool apply);
void ApplyModInt32Value(uint16 index, int32 val, bool apply);
diff --git a/src/server/game/Entities/Object/Updates/UpdateData.cpp b/src/server/game/Entities/Object/Updates/UpdateData.cpp
index 30e52cf20a6..3884ce9f26f 100755
--- a/src/server/game/Entities/Object/Updates/UpdateData.cpp
+++ b/src/server/game/Entities/Object/Updates/UpdateData.cpp
@@ -34,7 +34,7 @@ void UpdateData::AddOutOfRangeGUID(std::set<uint64>& guids)
m_outOfRangeGUIDs.insert(guids.begin(), guids.end());
}
-void UpdateData::AddOutOfRangeGUID(const uint64 &guid)
+void UpdateData::AddOutOfRangeGUID(const uint64 guid)
{
m_outOfRangeGUIDs.insert(guid);
}
diff --git a/src/server/game/Entities/Object/Updates/UpdateData.h b/src/server/game/Entities/Object/Updates/UpdateData.h
index 03ed997dfe7..f81a0464043 100755
--- a/src/server/game/Entities/Object/Updates/UpdateData.h
+++ b/src/server/game/Entities/Object/Updates/UpdateData.h
@@ -53,7 +53,7 @@ class UpdateData
UpdateData();
void AddOutOfRangeGUID(std::set<uint64>& guids);
- void AddOutOfRangeGUID(const uint64 &guid);
+ void AddOutOfRangeGUID(const uint64 guid);
void AddUpdateBlock(const ByteBuffer &block);
bool BuildPacket(WorldPacket* packet);
bool HasData() { return m_blockCount > 0 || !m_outOfRangeGUIDs.empty(); }
diff --git a/src/server/game/Entities/Pet/Pet.h b/src/server/game/Entities/Pet/Pet.h
index 75e79fbc502..0a335145219 100755
--- a/src/server/game/Entities/Pet/Pet.h
+++ b/src/server/game/Entities/Pet/Pet.h
@@ -215,7 +215,7 @@ class Pet : public Guardian
uint32 m_usedTalentCount;
- const uint64& GetAuraUpdateMaskForRaid() const { return m_auraRaidUpdateMask; }
+ const uint64 GetAuraUpdateMaskForRaid() const { return m_auraRaidUpdateMask; }
void SetAuraUpdateMaskForRaid(uint8 slot) { m_auraRaidUpdateMask |= (uint64(1) << slot); }
void ResetAuraUpdateMaskForRaid() { m_auraRaidUpdateMask = 0; }
diff --git a/src/server/game/Entities/Player/Player.h b/src/server/game/Entities/Player/Player.h
index e1d1dd7dacd..87ceff75ccb 100755
--- a/src/server/game/Entities/Player/Player.h
+++ b/src/server/game/Entities/Player/Player.h
@@ -1537,13 +1537,13 @@ class Player : public Unit, public GridObject<Player>
return m_RewardedQuests.find(quest_id) != m_RewardedQuests.end();
}
- const uint64& GetSelection() const { return m_curSelection; }
+ const uint64 GetSelection() const { return m_curSelection; }
Unit *GetSelectedUnit() const;
Player *GetSelectedPlayer() const;
- void SetSelection(const uint64 &guid) { m_curSelection = guid; SetUInt64Value(UNIT_FIELD_TARGET, guid); }
+ void SetSelection(const uint64 guid) { m_curSelection = guid; SetUInt64Value(UNIT_FIELD_TARGET, guid); }
uint8 GetComboPoints() { return m_comboPoints; }
- const uint64& GetComboTarget() const { return m_comboTarget; }
+ const uint64 GetComboTarget() const { return m_comboTarget; }
void AddComboPoints(Unit* target, int8 count, Spell* spell = NULL);
void GainSpellComboPoints(int8 count);
@@ -1874,8 +1874,8 @@ class Player : public Unit, public GridObject<Player>
void UpdateManaRegen();
void UpdateRuneRegen(RuneType rune);
- const uint64& GetLootGUID() const { return m_lootGuid; }
- void SetLootGUID(const uint64 &guid) { m_lootGuid = guid; }
+ const uint64 GetLootGUID() const { return m_lootGuid; }
+ void SetLootGUID(const uint64 guid) { m_lootGuid = guid; }
void RemovedInsignia(Player* looterPlr);
@@ -2378,7 +2378,7 @@ class Player : public Unit, public GridObject<Player>
uint8 GetSubGroup() const { return m_group.getSubGroup(); }
uint32 GetGroupUpdateFlag() const { return m_groupUpdateMask; }
void SetGroupUpdateFlag(uint32 flag) { m_groupUpdateMask |= flag; }
- const uint64& GetAuraUpdateMaskForRaid() const { return m_auraRaidUpdateMask; }
+ const uint64 GetAuraUpdateMaskForRaid() const { return m_auraRaidUpdateMask; }
void SetAuraUpdateMaskForRaid(uint8 slot) { m_auraRaidUpdateMask |= (uint64(1) << slot); }
Player* GetNextRandomRaidMember(float radius);
PartyResult CanUninviteFromGroup() const;