diff options
| author | Daniel M. Weeks <dan@danweeks.net> | 2015-05-27 21:16:06 -0400 |
|---|---|---|
| committer | Daniel M. Weeks <dan@danweeks.net> | 2015-05-27 21:16:06 -0400 |
| commit | b6e926fa2f3f894e9b1d9d38e45390235ae749d5 (patch) | |
| tree | a8c274edefe5f114b088b3b468e47cb41e8c5a86 /src/server/game/Entities | |
| parent | 7e474418d89815d053bb7da65df70c63ba485894 (diff) | |
Remove unnecessary semicolons
Diffstat (limited to 'src/server/game/Entities')
| -rw-r--r-- | src/server/game/Entities/Player/Player.h | 6 | ||||
| -rw-r--r-- | src/server/game/Entities/Unit/Unit.h | 2 |
2 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Entities/Player/Player.h b/src/server/game/Entities/Player/Player.h index 5dd26f4bce0..f8518f3dacc 100644 --- a/src/server/game/Entities/Player/Player.h +++ b/src/server/game/Entities/Player/Player.h @@ -484,9 +484,9 @@ struct Runes struct EnchantDuration { - EnchantDuration() : item(NULL), slot(MAX_ENCHANTMENT_SLOT), leftduration(0) { }; + EnchantDuration() : item(NULL), slot(MAX_ENCHANTMENT_SLOT), leftduration(0) { } EnchantDuration(Item* _item, EnchantmentSlot _slot, uint32 _leftduration) : item(_item), slot(_slot), - leftduration(_leftduration){ ASSERT(item); }; + leftduration(_leftduration){ ASSERT(item); } Item* item; EnchantmentSlot slot; @@ -2143,7 +2143,7 @@ class Player : public Unit, public GridObject<Player> bool UpdatePosition(const Position &pos, bool teleport = false) { return UpdatePosition(pos.GetPositionX(), pos.GetPositionY(), pos.GetPositionZ(), pos.GetOrientation(), teleport); } void UpdateUnderwaterState(Map* m, float x, float y, float z) override; - void SendMessageToSet(WorldPacket const* data, bool self) override {SendMessageToSetInRange(data, GetVisibilityRange(), self); };// overwrite Object::SendMessageToSet + void SendMessageToSet(WorldPacket const* data, bool self) override {SendMessageToSetInRange(data, GetVisibilityRange(), self); }// overwrite Object::SendMessageToSet void SendMessageToSetInRange(WorldPacket const* data, float dist, bool self) override; // overwrite Object::SendMessageToSetInRange void SendMessageToSetInRange(WorldPacket const* data, float dist, bool self, bool own_team_only); void SendMessageToSet(WorldPacket const* data, Player const* skipped_rcvr) override; diff --git a/src/server/game/Entities/Unit/Unit.h b/src/server/game/Entities/Unit/Unit.h index 28f2c778812..2bb628e5ac0 100644 --- a/src/server/game/Entities/Unit/Unit.h +++ b/src/server/game/Entities/Unit/Unit.h @@ -1980,7 +1980,7 @@ class Unit : public WorldObject void TauntApply(Unit* victim); void TauntFadeOut(Unit* taunter); ThreatManager& getThreatManager() { return m_ThreatManager; } - void addHatedBy(HostileReference* pHostileReference) { m_HostileRefManager.insertFirst(pHostileReference); }; + void addHatedBy(HostileReference* pHostileReference) { m_HostileRefManager.insertFirst(pHostileReference); } void removeHatedBy(HostileReference* /*pHostileReference*/) { /* nothing to do yet */ } HostileRefManager& getHostileRefManager() { return m_HostileRefManager; } |
