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authorccrs <ccrs@users.noreply.github.com>2019-07-14 13:21:49 +0200
committerccrs <ccrs@users.noreply.github.com>2019-07-14 13:21:49 +0200
commitbbb9d94acc47ac809da93fd9cc4555a4e82fc52e (patch)
tree70473c56a0cb695b9c03bae7f89b74af5f50d6ee /src/server/game/Entities
parenteed92676858c9c10b1bd570894d562b21e72a905 (diff)
Core/Server: 3785a35 followup
Diffstat (limited to 'src/server/game/Entities')
-rw-r--r--src/server/game/Entities/Player/Player.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index 6854a2b45e3..147798a8c42 100644
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -24607,8 +24607,8 @@ void Player::ResyncRunes() const
for (uint32 itr = 0; itr < MAX_RUNES; ++itr)
{
uint8 type = GetCurrentRune(itr);
- uint32 value = uint32(255) - ((GetRuneCooldown(itr) * uint32(255)) / uint32(RUNE_BASE_COOLDOWN)); // cooldown time (0-255)
- packet.Cooldowns.emplace_back(type, value);
+ uint32 cooldown = uint32(255) - ((GetRuneCooldown(itr) * uint32(255)) / uint32(RUNE_BASE_COOLDOWN)); // cooldown time (0-255)
+ packet.Runes.emplace_back(type, cooldown);
}
SendDirectMessage(packet.Write());
}