diff options
| author | Ellie <ellie1337@gmail.com> | 2013-01-02 15:46:31 -0800 |
|---|---|---|
| committer | Ellie <ellie1337@gmail.com> | 2013-01-02 17:03:57 -0800 |
| commit | c2e610cde79d6c97a77370f44cd7940319fad9bf (patch) | |
| tree | 4e9a552f2f52520990508e51ae846c82f1093a2f /src/server/game/Entities | |
| parent | c6ed15f826d4fccc3db85bc5be6d7b82a6d5e08b (diff) | |
Core/Scripting: Created a hook for when a player is about to be saved.
Diffstat (limited to 'src/server/game/Entities')
| -rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 986eeb8e275..801530eb9f1 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -1753,7 +1753,8 @@ void Player::Update(uint32 p_time) { if (p_time >= m_nextSave) { - // m_nextSave reseted in SaveToDB call + // m_nextSave reset in SaveToDB call + sScriptMgr->OnPlayerSave(this); SaveToDB(); sLog->outDebug(LOG_FILTER_PLAYER, "Player '%s' (GUID: %u) saved", GetName().c_str(), GetGUIDLow()); } |
