diff options
| author | Shauren <shauren.trinity@gmail.com> | 2022-12-28 15:17:21 +0100 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2022-12-28 15:17:21 +0100 |
| commit | c7e89d35768e7019a40babcdf1e57d025740bc98 (patch) | |
| tree | bcad3d0a0ebe478f437a5e9f701205085284183a /src/server/game/Entities | |
| parent | 5d8d84722327be33c2824e4416c617d8c1901c30 (diff) | |
Core/Gossip: Move setting ActionMenuID and ActionPoiID directly into GossipMenu::AddMenuItem and remove GossipMenu::AddGossipMenuItemData
Diffstat (limited to 'src/server/game/Entities')
| -rw-r--r-- | src/server/game/Entities/Creature/GossipDef.cpp | 18 | ||||
| -rw-r--r-- | src/server/game/Entities/Creature/GossipDef.h | 6 |
2 files changed, 8 insertions, 16 deletions
diff --git a/src/server/game/Entities/Creature/GossipDef.cpp b/src/server/game/Entities/Creature/GossipDef.cpp index 2cf5aaa47e2..527a2bff379 100644 --- a/src/server/game/Entities/Creature/GossipDef.cpp +++ b/src/server/game/Entities/Creature/GossipDef.cpp @@ -41,8 +41,8 @@ GossipMenu::GossipMenu() GossipMenu::~GossipMenu() = default; uint32 GossipMenu::AddMenuItem(int32 gossipOptionId, int32 orderIndex, GossipOptionNpc optionNpc, std::string optionText, uint32 language, - GossipOptionFlags flags, Optional<int32> gossipNpcOptionId, bool boxCoded, uint32 boxMoney, std::string boxText, Optional<int32> spellId, - Optional<int32> overrideIconId, uint32 sender, uint32 action) + GossipOptionFlags flags, Optional<int32> gossipNpcOptionId, uint32 actionMenuId, uint32 actionPoiId, bool boxCoded, uint32 boxMoney, + std::string boxText, Optional<int32> spellId, Optional<int32> overrideIconId, uint32 sender, uint32 action) { ASSERT(_menuItems.size() <= GOSSIP_MAX_MENU_ITEMS); @@ -95,6 +95,8 @@ uint32 GossipMenu::AddMenuItem(int32 gossipOptionId, int32 orderIndex, GossipOpt menuItem.BoxText = std::move(boxText); menuItem.SpellID = spellId; menuItem.OverrideIconID = overrideIconId; + menuItem.ActionMenuID = actionMenuId; + menuItem.ActionPoiID = actionPoiId; menuItem.Sender = sender; menuItem.Action = action; return orderIndex; @@ -159,16 +161,8 @@ void GossipMenu::AddMenuItem(GossipMenuItems const& menuItem, uint32 sender, uin } AddMenuItem(menuItem.GossipOptionID, menuItem.OrderIndex, menuItem.OptionNpc, std::move(strOptionText), menuItem.Language, menuItem.Flags, - menuItem.GossipNpcOptionID, menuItem.BoxCoded, menuItem.BoxMoney, std::move(strBoxText), menuItem.SpellID, menuItem.OverrideIconID, sender, action); - AddGossipMenuItemData(menuItem.OrderIndex, menuItem.ActionMenuID, menuItem.ActionPoiID); -} - -void GossipMenu::AddGossipMenuItemData(uint32 menuItemId, uint32 gossipActionMenuId, uint32 gossipActionPoi) -{ - GossipMenuItem& menuItem = _menuItems[menuItemId]; - - menuItem.ActionMenuID = gossipActionMenuId; - menuItem.ActionPoiID = gossipActionPoi; + menuItem.GossipNpcOptionID, menuItem.ActionMenuID, menuItem.ActionPoiID, menuItem.BoxCoded, menuItem.BoxMoney, std::move(strBoxText), + menuItem.SpellID, menuItem.OverrideIconID, sender, action); } GossipMenuItem const* GossipMenu::GetItem(int32 gossipOptionId) const diff --git a/src/server/game/Entities/Creature/GossipDef.h b/src/server/game/Entities/Creature/GossipDef.h index b4f0cd61136..42d795b6296 100644 --- a/src/server/game/Entities/Creature/GossipDef.h +++ b/src/server/game/Entities/Creature/GossipDef.h @@ -157,8 +157,8 @@ class TC_GAME_API GossipMenu ~GossipMenu(); uint32 AddMenuItem(int32 gossipOptionId, int32 orderIndex, GossipOptionNpc optionNpc, std::string optionText, uint32 language, GossipOptionFlags flags, - Optional<int32> gossipNpcOptionId, bool boxCoded, uint32 boxMoney, std::string boxText, Optional<int32> spellId, - Optional<int32> overrideIconId, uint32 sender, uint32 action); + Optional<int32> gossipNpcOptionId, uint32 actionMenuId, uint32 actionPoiId, bool boxCoded, uint32 boxMoney, + std::string boxText, Optional<int32> spellId, Optional<int32> overrideIconId, uint32 sender, uint32 action); void AddMenuItem(uint32 menuId, uint32 menuItemId, uint32 sender, uint32 action); void AddMenuItem(GossipMenuItems const& menuItem, uint32 sender, uint32 action); @@ -167,8 +167,6 @@ class TC_GAME_API GossipMenu void SetLocale(LocaleConstant locale) { _locale = locale; } LocaleConstant GetLocale() const { return _locale; } - void AddGossipMenuItemData(uint32 menuItemId, uint32 gossipActionMenuId, uint32 gossipActionPoi); - uint32 GetMenuItemCount() const { return _menuItems.size(); |
