diff options
| author | Kittnz <frederik156@hotmail.com> | 2017-02-07 17:28:16 +0100 |
|---|---|---|
| committer | Kittnz <frederik156@hotmail.com> | 2017-02-07 17:28:16 +0100 |
| commit | d550ba73927350c3f79ff6804609cf2f5d368987 (patch) | |
| tree | ab7befea8d1184d2e0fe98b6214d5187ee798275 /src/server/game/Entities | |
| parent | 00889ba00992664fa6e101e53e4a36faacfc764e (diff) | |
Game/Scripting: Add OnPlayerRepop hook
Called when a player presses release when he died
Diffstat (limited to 'src/server/game/Entities')
| -rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 86eefa043cd..9e969887ba6 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -4711,6 +4711,9 @@ void Player::BuildPlayerRepop() // set and clear other SetByteValue(UNIT_FIELD_BYTES_1, UNIT_BYTES_1_OFFSET_ANIM_TIER, UNIT_BYTE1_FLAG_ALWAYS_STAND); + + // OnPlayerRepop hook + sScriptMgr->OnPlayerRepop(this); } void Player::ResurrectPlayer(float restore_percent, bool applySickness) |
