diff options
| author | click <clickvd@gonnamakeyou.com> | 2011-06-12 02:06:07 +0200 |
|---|---|---|
| committer | click <clickvd@gonnamakeyou.com> | 2011-06-12 02:06:07 +0200 |
| commit | da03bbbdab7515434191ab1f48e686fcac11cca2 (patch) | |
| tree | 85b6dc3353a101c64b91d45c1c31667e616189a5 /src/server/game/Entities | |
| parent | c77aa6e846d7d99d5c00328310e7d68da02e0233 (diff) | |
Core: Yet more cleanups in codestyle...
Diffstat (limited to 'src/server/game/Entities')
4 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Entities/Object/Updates/UpdateData.cpp b/src/server/game/Entities/Object/Updates/UpdateData.cpp index befd7da2705..30e52cf20a6 100755 --- a/src/server/game/Entities/Object/Updates/UpdateData.cpp +++ b/src/server/game/Entities/Object/Updates/UpdateData.cpp @@ -101,7 +101,7 @@ void UpdateData::Compress(void* dst, uint32 *dst_size, void* src, int src_size) *dst_size = c_stream.total_out; } -bool UpdateData::BuildPacket(WorldPacket *packet) +bool UpdateData::BuildPacket(WorldPacket* packet) { ASSERT(packet->empty()); // shouldn't happen diff --git a/src/server/game/Entities/Object/Updates/UpdateData.h b/src/server/game/Entities/Object/Updates/UpdateData.h index f242f0943a4..03ed997dfe7 100755 --- a/src/server/game/Entities/Object/Updates/UpdateData.h +++ b/src/server/game/Entities/Object/Updates/UpdateData.h @@ -55,7 +55,7 @@ class UpdateData void AddOutOfRangeGUID(std::set<uint64>& guids); void AddOutOfRangeGUID(const uint64 &guid); void AddUpdateBlock(const ByteBuffer &block); - bool BuildPacket(WorldPacket *packet); + bool BuildPacket(WorldPacket* packet); bool HasData() { return m_blockCount > 0 || !m_outOfRangeGUIDs.empty(); } void Clear(); diff --git a/src/server/game/Entities/Player/SocialMgr.cpp b/src/server/game/Entities/Player/SocialMgr.cpp index 2f602f6a1ab..2b44d2a192d 100755 --- a/src/server/game/Entities/Player/SocialMgr.cpp +++ b/src/server/game/Entities/Player/SocialMgr.cpp @@ -255,7 +255,7 @@ void SocialMgr::SendFriendStatus(Player* player, FriendsResult result, uint32 fr player->GetSession()->SendPacket(&data); } -void SocialMgr::BroadcastToFriendListers(Player* player, WorldPacket *packet) +void SocialMgr::BroadcastToFriendListers(Player* player, WorldPacket* packet) { if (!player) return; diff --git a/src/server/game/Entities/Player/SocialMgr.h b/src/server/game/Entities/Player/SocialMgr.h index 67921b03a01..2b54df70da3 100755 --- a/src/server/game/Entities/Player/SocialMgr.h +++ b/src/server/game/Entities/Player/SocialMgr.h @@ -149,7 +149,7 @@ class SocialMgr // Packet management void MakeFriendStatusPacket(FriendsResult result, uint32 friend_guid, WorldPacket *data); void SendFriendStatus(Player* player, FriendsResult result, uint32 friend_guid, bool broadcast); - void BroadcastToFriendListers(Player* player, WorldPacket *packet); + void BroadcastToFriendListers(Player* player, WorldPacket* packet); // Loading PlayerSocial *LoadFromDB(PreparedQueryResult result, uint32 guid); private: |
