aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Entities
diff options
context:
space:
mode:
authorclick <clickvd@gonnamakeyou.com>2011-06-12 02:06:07 +0200
committerclick <clickvd@gonnamakeyou.com>2011-06-12 02:06:07 +0200
commitda03bbbdab7515434191ab1f48e686fcac11cca2 (patch)
tree85b6dc3353a101c64b91d45c1c31667e616189a5 /src/server/game/Entities
parentc77aa6e846d7d99d5c00328310e7d68da02e0233 (diff)
Core: Yet more cleanups in codestyle...
Diffstat (limited to 'src/server/game/Entities')
-rwxr-xr-xsrc/server/game/Entities/Object/Updates/UpdateData.cpp2
-rwxr-xr-xsrc/server/game/Entities/Object/Updates/UpdateData.h2
-rwxr-xr-xsrc/server/game/Entities/Player/SocialMgr.cpp2
-rwxr-xr-xsrc/server/game/Entities/Player/SocialMgr.h2
4 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Entities/Object/Updates/UpdateData.cpp b/src/server/game/Entities/Object/Updates/UpdateData.cpp
index befd7da2705..30e52cf20a6 100755
--- a/src/server/game/Entities/Object/Updates/UpdateData.cpp
+++ b/src/server/game/Entities/Object/Updates/UpdateData.cpp
@@ -101,7 +101,7 @@ void UpdateData::Compress(void* dst, uint32 *dst_size, void* src, int src_size)
*dst_size = c_stream.total_out;
}
-bool UpdateData::BuildPacket(WorldPacket *packet)
+bool UpdateData::BuildPacket(WorldPacket* packet)
{
ASSERT(packet->empty()); // shouldn't happen
diff --git a/src/server/game/Entities/Object/Updates/UpdateData.h b/src/server/game/Entities/Object/Updates/UpdateData.h
index f242f0943a4..03ed997dfe7 100755
--- a/src/server/game/Entities/Object/Updates/UpdateData.h
+++ b/src/server/game/Entities/Object/Updates/UpdateData.h
@@ -55,7 +55,7 @@ class UpdateData
void AddOutOfRangeGUID(std::set<uint64>& guids);
void AddOutOfRangeGUID(const uint64 &guid);
void AddUpdateBlock(const ByteBuffer &block);
- bool BuildPacket(WorldPacket *packet);
+ bool BuildPacket(WorldPacket* packet);
bool HasData() { return m_blockCount > 0 || !m_outOfRangeGUIDs.empty(); }
void Clear();
diff --git a/src/server/game/Entities/Player/SocialMgr.cpp b/src/server/game/Entities/Player/SocialMgr.cpp
index 2f602f6a1ab..2b44d2a192d 100755
--- a/src/server/game/Entities/Player/SocialMgr.cpp
+++ b/src/server/game/Entities/Player/SocialMgr.cpp
@@ -255,7 +255,7 @@ void SocialMgr::SendFriendStatus(Player* player, FriendsResult result, uint32 fr
player->GetSession()->SendPacket(&data);
}
-void SocialMgr::BroadcastToFriendListers(Player* player, WorldPacket *packet)
+void SocialMgr::BroadcastToFriendListers(Player* player, WorldPacket* packet)
{
if (!player)
return;
diff --git a/src/server/game/Entities/Player/SocialMgr.h b/src/server/game/Entities/Player/SocialMgr.h
index 67921b03a01..2b54df70da3 100755
--- a/src/server/game/Entities/Player/SocialMgr.h
+++ b/src/server/game/Entities/Player/SocialMgr.h
@@ -149,7 +149,7 @@ class SocialMgr
// Packet management
void MakeFriendStatusPacket(FriendsResult result, uint32 friend_guid, WorldPacket *data);
void SendFriendStatus(Player* player, FriendsResult result, uint32 friend_guid, bool broadcast);
- void BroadcastToFriendListers(Player* player, WorldPacket *packet);
+ void BroadcastToFriendListers(Player* player, WorldPacket* packet);
// Loading
PlayerSocial *LoadFromDB(PreparedQueryResult result, uint32 guid);
private: