diff options
| author | Vincent-Michael <Vincent_Michael@gmx.de> | 2014-12-29 16:54:54 +0100 |
|---|---|---|
| committer | Vincent-Michael <Vincent_Michael@gmx.de> | 2014-12-29 16:55:49 +0100 |
| commit | ddb0b1acda95f616b0dcf0c0126c0c012345076f (patch) | |
| tree | 572f6562272e76db717bd2a824dd88a6a423e29a /src/server/game/Entities | |
| parent | 62ac3a0a114c5b5a72bc86357accca478004d84f (diff) | |
Core: Remove White spaces
Diffstat (limited to 'src/server/game/Entities')
| -rw-r--r-- | src/server/game/Entities/Creature/GossipDef.cpp | 6 | ||||
| -rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 8 |
2 files changed, 7 insertions, 7 deletions
diff --git a/src/server/game/Entities/Creature/GossipDef.cpp b/src/server/game/Entities/Creature/GossipDef.cpp index c7e1c833a5a..2b2de44a10d 100644 --- a/src/server/game/Entities/Creature/GossipDef.cpp +++ b/src/server/game/Entities/Creature/GossipDef.cpp @@ -521,12 +521,12 @@ void PlayerMenu::SendQuestQueryResponse(Quest const* quest) const packet.Info.RewardMoneyDifficulty = quest->GetRewMoneyDifficulty(); packet.Info.RewardBonusMoney = quest->GetRewMoneyMaxLevel(); - packet.Info.RewardDisplaySpell = quest->GetRewDisplaySpell(); + packet.Info.RewardDisplaySpell = quest->GetRewDisplaySpell(); packet.Info.RewardSpell = quest->GetRewSpell(); packet.Info.RewardHonor = quest->GetRewHonor(); packet.Info.RewardKillHonor = quest->GetRewKillHonor(); - + packet.Info.StartItem = quest->GetSrcItemId(); packet.Info.Flags = quest->GetFlags(); packet.Info.FlagsEx = quest->GetFlagsEx(); @@ -574,7 +574,7 @@ void PlayerMenu::SendQuestQueryResponse(Quest const* quest) const packet.Info.AreaDescription = areaDescription; packet.Info.QuestCompletionLog = questCompletionLog; packet.Info.AllowableRaces = quest->GetAllowableRaces(); - + for (uint32 i = 0; i < quest->Objectives.size(); ++i) { packet.Info.Objectives.push_back(quest->Objectives[i]); diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 241c0564655..bb0c754ad03 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -14594,7 +14594,7 @@ void Player::AddQuest(Quest const* quest, Object* questGiver) // check for repeatable quests status reset questStatusData.Status = QUEST_STATUS_INCOMPLETE; - + questStatusData.ObjectiveData.resize(quest->Objectives.size(), 0); GiveQuestSourceItem(quest); @@ -15765,7 +15765,7 @@ void Player::AreaExploredOrEventHappens(uint32 questId) /** @todo This function was previously used for area triggers but now those are a part of quest objective system Currently this function is used to complete quests with no objectives (needs verifying) so probably rename it? - + QuestStatusData& q_status = m_QuestStatus[questId]; if (!q_status.Explored) @@ -16328,14 +16328,14 @@ void Player::SendQuestReward(Quest const* quest, uint32 XP) } WorldPackets::Quest::QuestGiverQuestComplete packet; - + packet.QuestID = questId; packet.MoneyReward = moneyReward; packet.XPReward = xp; packet.SkillLineIDReward = quest->GetRewardSkillId(); packet.NumSkillUpsReward = quest->GetRewardSkillPoints(); packet.TalentReward = quest->GetBonusTalents(); - + // @todo fix these 3 packet.UseQuestReward = true; packet.LaunchGossip = true; |
