diff options
| author | click <none@none> | 2010-06-24 17:34:30 +0200 |
|---|---|---|
| committer | click <none@none> | 2010-06-24 17:34:30 +0200 |
| commit | e7a3785d73cd0e736570081afbffcd2743e4f828 (patch) | |
| tree | 87a872322d952669834c7464a1ef2b59fde86458 /src/server/game/Entities | |
| parent | 0b2dad9c9750be653ed61ac4dae2debfe3825011 (diff) | |
| parent | e0507a4a8d2b6c8dda9d283997d623f56b9a68b7 (diff) | |
Merge
--HG--
branch : trunk
Diffstat (limited to 'src/server/game/Entities')
| -rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 76b87985dec..0ee16010393 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -1791,7 +1791,7 @@ void Unit::CalcAbsorbResist(Unit *pVictim, SpellSchoolMask schoolMask, DamageEff if (spellProto->SpellIconID == 2253) { //reduces all damage taken while Stunned - if (unitflag & UNIT_FLAG_STUNNED) + if (pVictim->m_form == FORM_CAT && (unitflag & UNIT_FLAG_STUNNED)) RemainingDamage -= RemainingDamage * currentAbsorb / 100; continue; } |
