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authorShauren <shauren.trinity@gmail.com>2020-03-10 18:43:34 +0100
committerShauren <shauren.trinity@gmail.com>2020-03-10 18:43:34 +0100
commitf30e06db8a66aef1f1589a9d2e681c1bc582bb74 (patch)
treea912b8fab7543e601c2a4deaf80b3033c02c3cb7 /src/server/game/Entities
parent4a5b09f75c364721d9a3f2da28feb7cce9a6de1e (diff)
Core/Misc: Fixed animation issues after 8.3.0
Closes #24222
Diffstat (limited to 'src/server/game/Entities')
-rw-r--r--src/server/game/Entities/Creature/Creature.cpp2
-rw-r--r--src/server/game/Entities/GameObject/GameObject.cpp2
-rw-r--r--src/server/game/Entities/Player/Player.cpp2
3 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Entities/Creature/Creature.cpp b/src/server/game/Entities/Creature/Creature.cpp
index 04239a5dad9..c86f015895f 100644
--- a/src/server/game/Entities/Creature/Creature.cpp
+++ b/src/server/game/Entities/Creature/Creature.cpp
@@ -523,7 +523,7 @@ bool Creature::UpdateEntry(uint32 entry, CreatureData const* data /*= nullptr*/,
SetDynamicFlags(dynamicFlags);
- SetUpdateFieldValue(m_values.ModifyValue(&Unit::m_unitData).ModifyValue(&UF::UnitData::StateAnimID), sAnimationDataStore.GetNumRows());
+ SetUpdateFieldValue(m_values.ModifyValue(&Unit::m_unitData).ModifyValue(&UF::UnitData::StateAnimID), sDB2Manager.GetEmptyAnimStateID());
SetBaseAttackTime(BASE_ATTACK, cInfo->BaseAttackTime);
SetBaseAttackTime(OFF_ATTACK, cInfo->BaseAttackTime);
diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp
index aff0353d479..80312590101 100644
--- a/src/server/game/Entities/GameObject/GameObject.cpp
+++ b/src/server/game/Entities/GameObject/GameObject.cpp
@@ -340,7 +340,7 @@ bool GameObject::Create(uint32 entry, Map* map, Position const& pos, QuaternionD
SetGoState(goState);
SetGoArtKit(artKit);
- SetUpdateFieldValue(m_values.ModifyValue(&GameObject::m_gameObjectData).ModifyValue(&UF::GameObjectData::SpawnTrackingStateAnimID), sAnimationDataStore.GetNumRows());
+ SetUpdateFieldValue(m_values.ModifyValue(&GameObject::m_gameObjectData).ModifyValue(&UF::GameObjectData::SpawnTrackingStateAnimID), sDB2Manager.GetEmptyAnimStateID());
switch (goInfo->type)
{
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index f77044efab9..a820218f6ed 100644
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -22611,7 +22611,7 @@ void Player::InitDisplayIds()
TC_LOG_ERROR("entities.player", "Player::InitDisplayIds: Player '%s' (%s) has invalid gender %u", GetName().c_str(), GetGUID().ToString().c_str(), gender);
}
- SetUpdateFieldValue(m_values.ModifyValue(&Unit::m_unitData).ModifyValue(&UF::UnitData::StateAnimID), sAnimationDataStore.GetNumRows());
+ SetUpdateFieldValue(m_values.ModifyValue(&Unit::m_unitData).ModifyValue(&UF::UnitData::StateAnimID), sDB2Manager.GetEmptyAnimStateID());
}
inline bool Player::_StoreOrEquipNewItem(uint32 vendorslot, uint32 item, uint8 count, uint8 bag, uint8 slot, int64 price, ItemTemplate const* pProto, Creature* pVendor, VendorItem const* crItem, bool bStore)