diff options
author | leak <leak@bitmx.net> | 2014-07-01 00:54:09 +0200 |
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committer | leak <leak@bitmx.net> | 2014-07-01 00:54:09 +0200 |
commit | 029bad6698df6ac9556fe308342e616f4a7a8cc7 (patch) | |
tree | 01142dad7e748aba7799b9c296ccc4cf11db886f /src/server/game/Events/GameEventMgr.h | |
parent | d39a013b6b979a5158bf86c37a197cb902b2c2f9 (diff) |
Replaced all remaining ACE based Singletons
Replaced ACE base AutoPtr class with shared_ptr
Note: worldserver currently broken due to MapUpdater threading failure (ACE ofc, what else could it be)
Diffstat (limited to 'src/server/game/Events/GameEventMgr.h')
-rw-r--r-- | src/server/game/Events/GameEventMgr.h | 11 |
1 files changed, 7 insertions, 4 deletions
diff --git a/src/server/game/Events/GameEventMgr.h b/src/server/game/Events/GameEventMgr.h index df062c6f660..94beb9912d5 100644 --- a/src/server/game/Events/GameEventMgr.h +++ b/src/server/game/Events/GameEventMgr.h @@ -22,7 +22,6 @@ #include "Common.h" #include "SharedDefines.h" #include "Define.h" -#include <ace/Singleton.h> #define max_ge_check_delay DAY // 1 day in seconds @@ -95,13 +94,17 @@ class Quest; class GameEventMgr { - friend class ACE_Singleton<GameEventMgr, ACE_Null_Mutex>; - private: GameEventMgr(); ~GameEventMgr() { }; public: + static GameEventMgr* instance() + { + static GameEventMgr* instance = new GameEventMgr(); + return instance; + } + typedef std::set<uint16> ActiveEvents; typedef std::vector<GameEventData> GameEventDataMap; ActiveEvents const& GetActiveEventList() const { return m_ActiveEvents; } @@ -180,7 +183,7 @@ class GameEventMgr GameEventGuidMap mGameEventGameobjectGuids; }; -#define sGameEventMgr ACE_Singleton<GameEventMgr, ACE_Null_Mutex>::instance() +#define sGameEventMgr GameEventMgr::instance() bool IsHolidayActive(HolidayIds id); bool IsEventActive(uint16 event_id); |