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authorSpp <spp@jorge.gr>2012-09-10 13:03:38 +0200
committerSpp <spp@jorge.gr>2012-09-10 13:04:31 +0200
commit358c6a26d6cfea2bbfabee5a663c3a09056526c2 (patch)
tree93db6596bdbe27a470ce0ffd33ade863e1a8c068 /src/server/game/Events/GameEventMgr.h
parent1efd2f9e333120b35ae910e19e03ddd1202e2775 (diff)
Core: Warning fixes (Also some -pedantic under game folder)
Diffstat (limited to 'src/server/game/Events/GameEventMgr.h')
-rwxr-xr-xsrc/server/game/Events/GameEventMgr.h12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/server/game/Events/GameEventMgr.h b/src/server/game/Events/GameEventMgr.h
index d9b5890bfe5..dbc2c7ead10 100755
--- a/src/server/game/Events/GameEventMgr.h
+++ b/src/server/game/Events/GameEventMgr.h
@@ -28,12 +28,12 @@
enum GameEventState
{
- GAMEEVENT_NORMAL = 0, // standard game events
- GAMEEVENT_WORLD_INACTIVE = 1, // not yet started
- GAMEEVENT_WORLD_CONDITIONS = 2, // condition matching phase
- GAMEEVENT_WORLD_NEXTPHASE = 3, // conditions are met, now 'length' timer to start next event
- GAMEEVENT_WORLD_FINISHED = 4, // next events are started, unapply this one
- GAMEEVENT_INTERNAL = 5, // never handled in update
+ GAMEEVENT_NORMAL = 0, // standard game events
+ GAMEEVENT_WORLD_INACTIVE = 1, // not yet started
+ GAMEEVENT_WORLD_CONDITIONS = 2, // condition matching phase
+ GAMEEVENT_WORLD_NEXTPHASE = 3, // conditions are met, now 'length' timer to start next event
+ GAMEEVENT_WORLD_FINISHED = 4, // next events are started, unapply this one
+ GAMEEVENT_INTERNAL = 5 // never handled in update
};
struct GameEventFinishCondition