aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Events
diff options
context:
space:
mode:
authormegamage <none@none.none>2011-11-23 12:51:20 -0500
committermegamage <none@none.none>2011-11-23 12:51:20 -0500
commit5a0ffefecc23886ae7bc4d3c2c2137b2515eba90 (patch)
tree81a4ad1a169c67606e83b9b5baee7b7e441db53d /src/server/game/Events
parent98be413ce02d6c8420458f3df55e3061a9901034 (diff)
Remove unnecessary const_cast<Map*>.
Diffstat (limited to 'src/server/game/Events')
-rwxr-xr-xsrc/server/game/Events/GameEventMgr.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Events/GameEventMgr.cpp b/src/server/game/Events/GameEventMgr.cpp
index 4cc735a98d7..dbcb07e88f5 100755
--- a/src/server/game/Events/GameEventMgr.cpp
+++ b/src/server/game/Events/GameEventMgr.cpp
@@ -1170,7 +1170,7 @@ void GameEventMgr::GameEventSpawn(int16 event_id)
sObjectMgr->AddCreatureToGrid(*itr, data);
// Spawn if necessary (loaded grids only)
- Map* map = const_cast<Map*>(sMapMgr->CreateBaseMap(data->mapid));
+ Map* map = sMapMgr->CreateBaseMap(data->mapid);
// We use spawn coords to spawn
if (!map->Instanceable() && map->IsGridLoaded(data->posX, data->posY))
{
@@ -1199,7 +1199,7 @@ void GameEventMgr::GameEventSpawn(int16 event_id)
sObjectMgr->AddGameobjectToGrid(*itr, data);
// Spawn if necessary (loaded grids only)
// this base map checked as non-instanced and then only existed
- Map* map = const_cast<Map*>(sMapMgr->CreateBaseMap(data->mapid));
+ Map* map = sMapMgr->CreateBaseMap(data->mapid);
// We use current coords to unspawn, not spawn coords since creature can have changed grid
if (!map->Instanceable() && map->IsGridLoaded(data->posX, data->posY))
{