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authorXTZGZoReX <none@none>2010-06-06 22:55:56 +0200
committerXTZGZoReX <none@none>2010-06-06 22:55:56 +0200
commit62200e8d022479ff057b6898380e1dd8374d2ec2 (patch)
tree57aba1e545b7e839e154819bcb937c97ecfd4417 /src/server/game/Events
parent840d4ab99d270088a225af69562920fdc3043556 (diff)
* Even more restructuring of the game library.
--HG-- branch : trunk
Diffstat (limited to 'src/server/game/Events')
-rw-r--r--src/server/game/Events/GlobalEvents.cpp87
-rw-r--r--src/server/game/Events/GlobalEvents.h32
-rw-r--r--src/server/game/Events/UnitEvents.h139
3 files changed, 0 insertions, 258 deletions
diff --git a/src/server/game/Events/GlobalEvents.cpp b/src/server/game/Events/GlobalEvents.cpp
deleted file mode 100644
index 300527aad73..00000000000
--- a/src/server/game/Events/GlobalEvents.cpp
+++ /dev/null
@@ -1,87 +0,0 @@
-/*
- * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
- *
- * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-
-/** \file
- \ingroup world
-*/
-
-#include "Log.h"
-#include "Database/DatabaseEnv.h"
-#include "Database/DatabaseImpl.h"
-#include "Platform/Define.h"
-#include "MapManager.h"
-#include "ObjectAccessor.h"
-#include "GlobalEvents.h"
-#include "ObjectDefines.h"
-#include "Corpse.h"
-
-static void CorpsesEraseCallBack(QueryResult_AutoPtr result, bool bones)
-{
- if (!result)
- return;
-
- do
- {
- Field *fields = result->Fetch();
- uint32 guidlow = fields[0].GetUInt32();
- float positionX = fields[1].GetFloat();
- float positionY = fields[2].GetFloat();
- uint32 mapid = fields[3].GetUInt32();
- uint64 player_guid = MAKE_NEW_GUID(fields[4].GetUInt32(), 0, HIGHGUID_PLAYER);
-
- uint64 guid = MAKE_NEW_GUID(guidlow, 0, HIGHGUID_CORPSE);
-
- sLog.outDebug("[Global event] Removing %s %u (X:%f Y:%f Map:%u).",(bones?"bones":"corpse"),guidlow,positionX,positionY,mapid);
-
- /// Resurrectable - convert corpses to bones
- if (!bones)
- {
- if (!ObjectAccessor::Instance().ConvertCorpseForPlayer(player_guid))
- {
- sLog.outDebug("Corpse %u not found in world or bones creating forbidden. Delete from DB.",guidlow);
- CharacterDatabase.PExecute("DELETE FROM corpse WHERE guid = '%u'",guidlow);
- }
- }
- else
- ///- or delete bones
- {
- MapManager::Instance().RemoveBonesFromMap(mapid, guid, positionX, positionY);
-
- ///- remove bones from the database
- CharacterDatabase.PExecute("DELETE FROM corpse WHERE guid = '%u'",guidlow);
- }
- } while (result->NextRow());
-}
-
-/// Handle periodic erase of corpses and bones
-static void CorpsesErase(bool bones,uint32 delay)
-{
- ///- Get the list of eligible corpses/bones to be removed
- //No SQL injection (uint32 and enum)
- CharacterDatabase.AsyncPQuery(&CorpsesEraseCallBack, bones, "SELECT guid,position_x,position_y,map,player FROM corpse WHERE time < (UNIX_TIMESTAMP()+'%u') AND corpse_type %s '0'", delay, (bones ? "=" : "<>"));
-}
-
-/// not thread guarded variant for call from other thread
-void CorpsesErase()
-{
- CorpsesErase(true, 20*MINUTE);
- CorpsesErase(false,3*DAY);
-}
-
diff --git a/src/server/game/Events/GlobalEvents.h b/src/server/game/Events/GlobalEvents.h
deleted file mode 100644
index 6af63bf4429..00000000000
--- a/src/server/game/Events/GlobalEvents.h
+++ /dev/null
@@ -1,32 +0,0 @@
-/*
- * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
- *
- * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-
-/// \addtogroup world
-/// @{
-/// \file
-
-#ifndef __GLOBALEVENTS_H
-#define __GLOBALEVENTS_H
-
-void CorpsesErase();
-void HandleCorpsesErase(void*);
-#endif
-/// @}
-
diff --git a/src/server/game/Events/UnitEvents.h b/src/server/game/Events/UnitEvents.h
deleted file mode 100644
index a218e0dd34d..00000000000
--- a/src/server/game/Events/UnitEvents.h
+++ /dev/null
@@ -1,139 +0,0 @@
-/*
- * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
- *
- * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-
-#ifndef _UNITEVENTS
-#define _UNITEVENTS
-
-#include "Common.h"
-
-class ThreatContainer;
-class ThreatManager;
-class HostileReference;
-
-//==============================================================
-//==============================================================
-
-enum UNIT_EVENT_TYPE
-{
- // Player/Pet changed on/offline status
- UEV_THREAT_REF_ONLINE_STATUS = 1<<0,
-
- // Threat for Player/Pet changed
- UEV_THREAT_REF_THREAT_CHANGE = 1<<1,
-
- // Player/Pet will be removed from list (dead) [for internal use]
- UEV_THREAT_REF_REMOVE_FROM_LIST = 1<<2,
-
- // Player/Pet entered/left water or some other place where it is/was not accessible for the creature
- UEV_THREAT_REF_ASSECCIBLE_STATUS = 1<<3,
-
- // Threat list is going to be sorted (if dirty flag is set)
- UEV_THREAT_SORT_LIST = 1<<4,
-
- // New target should be fetched, could tbe the current target as well
- UEV_THREAT_SET_NEXT_TARGET = 1<<5,
-
- // A new victim (target) was set. Could be NULL
- UEV_THREAT_VICTIM_CHANGED = 1<<6,
-
- // Future use
- //UEV_UNIT_KILLED = 1<<7,
-
- //Future use
- //UEV_UNIT_HEALTH_CHANGE = 1<<8,
-};
-
-#define UEV_THREAT_REF_EVENT_MASK (UEV_THREAT_REF_ONLINE_STATUS | UEV_THREAT_REF_THREAT_CHANGE | UEV_THREAT_REF_REMOVE_FROM_LIST | UEV_THREAT_REF_ASSECCIBLE_STATUS)
-#define UEV_THREAT_MANAGER_EVENT_MASK (UEV_THREAT_SORT_LIST | UEV_THREAT_SET_NEXT_TARGET | UEV_THREAT_VICTIM_CHANGED)
-#define UEV_ALL_EVENT_MASK (0xffffffff)
-
-// Future use
-//#define UEV_UNIT_EVENT_MASK (UEV_UNIT_KILLED | UEV_UNIT_HEALTH_CHANGE)
-
-//==============================================================
-
-class UnitBaseEvent
-{
- private:
- uint32 iType;
- public:
- UnitBaseEvent(uint32 pType) { iType = pType; }
- uint32 getType() const { return iType; }
- bool matchesTypeMask(uint32 pMask) const { return iType & pMask; }
-
- void setType(uint32 pType) { iType = pType; }
-
-};
-
-//==============================================================
-
-class ThreatRefStatusChangeEvent : public UnitBaseEvent
-{
- private:
- HostileReference* iHostileReference;
- union
- {
- float iFValue;
- int32 iIValue;
- bool iBValue;
- };
- ThreatManager* iThreatManager;
- public:
- ThreatRefStatusChangeEvent(uint32 pType) : UnitBaseEvent(pType) { iHostileReference = NULL; }
-
- ThreatRefStatusChangeEvent(uint32 pType, HostileReference* pHostileReference) : UnitBaseEvent(pType) { iHostileReference = pHostileReference; }
-
- ThreatRefStatusChangeEvent(uint32 pType, HostileReference* pHostileReference, float pValue) : UnitBaseEvent(pType) { iHostileReference = pHostileReference; iFValue = pValue; }
-
- ThreatRefStatusChangeEvent(uint32 pType, HostileReference* pHostileReference, bool pValue) : UnitBaseEvent(pType) { iHostileReference = pHostileReference; iBValue = pValue; }
-
- int32 getIValue() const { return iIValue; }
-
- float getFValue() const { return iFValue; }
-
- bool getBValue() const { return iBValue; }
-
- void setBValue(bool pValue) { iBValue = pValue; }
-
- HostileReference* getReference() const { return iHostileReference; }
-
- void setThreatManager(ThreatManager* pThreatManager) { iThreatManager = pThreatManager; }
-
- ThreatManager* getThreatManager() const { return iThreatManager; }
-};
-
-//==============================================================
-
-class ThreatManagerEvent : public ThreatRefStatusChangeEvent
-{
- private:
- ThreatContainer* iThreatContainer;
- public:
- ThreatManagerEvent(uint32 pType) : ThreatRefStatusChangeEvent(pType) {}
- ThreatManagerEvent(uint32 pType, HostileReference* pHostileReference) : ThreatRefStatusChangeEvent(pType, pHostileReference) {}
-
- void setThreatContainer(ThreatContainer* pThreatContainer) { iThreatContainer = pThreatContainer; }
-
- ThreatContainer* getThreatContainer() const { return iThreatContainer; }
-};
-
-//==============================================================
-#endif
-