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authorShauren <shauren.trinity@gmail.com>2018-01-10 22:01:40 +0100
committerShauren <shauren.trinity@gmail.com>2018-01-10 22:01:40 +0100
commitbb718b557862057524778414ee728bf1923a14a4 (patch)
tree1900ff0b592fed7aa83071a5b1a14b6dddacf8a3 /src/server/game/Garrison/Garrison.cpp
parent5b90538919cdf8b1984049bd203104128bec5bf2 (diff)
Core/Entities: Remove phasemask
Diffstat (limited to 'src/server/game/Garrison/Garrison.cpp')
-rw-r--r--src/server/game/Garrison/Garrison.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Garrison/Garrison.cpp b/src/server/game/Garrison/Garrison.cpp
index 2c6ea3e8732..22ac16d443f 100644
--- a/src/server/game/Garrison/Garrison.cpp
+++ b/src/server/game/Garrison/Garrison.cpp
@@ -731,7 +731,7 @@ GameObject* Garrison::Plot::CreateGameObject(Map* map, GarrisonFactionIndex fact
}
GameObject* building = new GameObject();
- if (!building->Create(entry, map, 0, PacketInfo.PlotPos.Pos, QuaternionData(), 255, GO_STATE_READY))
+ if (!building->Create(entry, map, PacketInfo.PlotPos.Pos, QuaternionData(), 255, GO_STATE_READY))
{
delete building;
return nullptr;
@@ -743,7 +743,7 @@ GameObject* Garrison::Plot::CreateGameObject(Map* map, GarrisonFactionIndex fact
{
Position const& pos2 = finalizeInfo->FactionInfo[faction].Pos;
GameObject* finalizer = new GameObject();
- if (finalizer->Create(finalizeInfo->FactionInfo[faction].GameObjectId, map, 0, pos2, QuaternionData(), 255, GO_STATE_READY))
+ if (finalizer->Create(finalizeInfo->FactionInfo[faction].GameObjectId, map, pos2, QuaternionData(), 255, GO_STATE_READY))
{
// set some spell id to make the object delete itself after use
finalizer->SetSpellId(finalizer->GetGOInfo()->goober.spell);