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authorShauren <shauren.trinity@gmail.com>2015-05-22 00:17:48 +0200
committerShauren <shauren.trinity@gmail.com>2015-05-22 00:17:48 +0200
commitb3a754cd7bef73c4f29a3fa819d2bac9f173685a (patch)
tree60d1978a3393adbafd9dfe86a7e5ab550306e480 /src/server/game/Garrison/Garrison.h
parent1d29328769d505caf4541b0d712972195dda8b70 (diff)
Core/Garrisons: Implemented follower class/spec abilities and saving them to database
Diffstat (limited to 'src/server/game/Garrison/Garrison.h')
-rw-r--r--src/server/game/Garrison/Garrison.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/server/game/Garrison/Garrison.h b/src/server/game/Garrison/Garrison.h
index be92b9e14f3..dc48a43c5cc 100644
--- a/src/server/game/Garrison/Garrison.h
+++ b/src/server/game/Garrison/Garrison.h
@@ -105,7 +105,8 @@ public:
explicit Garrison(Player* owner);
- bool LoadFromDB(PreparedQueryResult garrison, PreparedQueryResult blueprints, PreparedQueryResult buildings);
+ bool LoadFromDB(PreparedQueryResult garrison, PreparedQueryResult blueprints, PreparedQueryResult buildings,
+ PreparedQueryResult followers, PreparedQueryResult abilities);
void SaveToDB(SQLTransaction& trans);
bool Create(uint32 garrSiteId);