diff options
author | Shauren <shauren.trinity@gmail.com> | 2018-03-12 18:20:26 +0100 |
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committer | Shauren <shauren.trinity@gmail.com> | 2018-03-12 23:11:49 +0100 |
commit | 007b5a68c50bbee7d05acec888d3273c2a5a8577 (patch) | |
tree | 4818b60a73730b98ae4785d0630edbd6cd27d5bf /src/server/game/Garrison/GarrisonMgr.cpp | |
parent | 50a912af72ca84095eab5effa7d70e8a50ff8a04 (diff) |
Core/DataStores: Fixed db2 structures after 7.3.5
Diffstat (limited to 'src/server/game/Garrison/GarrisonMgr.cpp')
-rw-r--r-- | src/server/game/Garrison/GarrisonMgr.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/server/game/Garrison/GarrisonMgr.cpp b/src/server/game/Garrison/GarrisonMgr.cpp index cd6763db3c1..4a1eb11727b 100644 --- a/src/server/game/Garrison/GarrisonMgr.cpp +++ b/src/server/game/Garrison/GarrisonMgr.cpp @@ -38,8 +38,8 @@ void GarrisonMgr::Initialize() _garrisonPlotInstBySiteLevel[siteLevelPlotInst->GarrSiteLevelID].push_back(siteLevelPlotInst); for (GameObjectsEntry const* gameObject : sGameObjectsStore) - if (gameObject->Type == GAMEOBJECT_TYPE_GARRISON_PLOT) - _garrisonPlots[gameObject->MapID][gameObject->Data[0]] = gameObject; + if (gameObject->TypeID == GAMEOBJECT_TYPE_GARRISON_PLOT) + _garrisonPlots[gameObject->OwnerID][gameObject->PropValue[0]] = gameObject; for (GarrPlotBuildingEntry const* plotBuilding : sGarrPlotBuildingStore) _garrisonBuildingsByPlot[plotBuilding->GarrPlotID].insert(plotBuilding->GarrBuildingID); @@ -48,13 +48,13 @@ void GarrisonMgr::Initialize() _garrisonBuildingPlotInstances[std::make_pair(buildingPlotInst->GarrBuildingID, buildingPlotInst->GarrSiteLevelPlotInstID)] = buildingPlotInst->ID; for (GarrBuildingEntry const* building : sGarrBuildingStore) - _garrisonBuildingsByType[building->Type].push_back(building->ID); + _garrisonBuildingsByType[building->BuildingType].push_back(building->ID); for (GarrFollowerXAbilityEntry const* followerAbility : sGarrFollowerXAbilityStore) { if (GarrAbilityEntry const* ability = sGarrAbilityStore.LookupEntry(followerAbility->GarrAbilityID)) { - if (ability->FollowerTypeID != FOLLOWER_TYPE_GARRISON) + if (ability->GarrFollowerTypeID != FOLLOWER_TYPE_GARRISON) continue; if (!(ability->Flags & GARRISON_ABILITY_CANNOT_ROLL) && ability->Flags & GARRISON_ABILITY_FLAG_TRAIT) @@ -78,7 +78,7 @@ void GarrisonMgr::Initialize() GarrSiteLevelEntry const* GarrisonMgr::GetGarrSiteLevelEntry(uint32 garrSiteId, uint32 level) const { for (GarrSiteLevelEntry const* siteLevel : sGarrSiteLevelStore) - if (siteLevel->SiteID == garrSiteId && siteLevel->Level == level) + if (siteLevel->GarrSiteID == garrSiteId && siteLevel->GarrLevel == level) return siteLevel; return nullptr; @@ -129,7 +129,7 @@ uint32 GarrisonMgr::GetPreviousLevelBuildingId(uint32 buildingType, uint32 curre auto itr = _garrisonBuildingsByType.find(buildingType); if (itr != _garrisonBuildingsByType.end()) for (uint32 buildingId : itr->second) - if (sGarrBuildingStore.AssertEntry(buildingId)->Level == currentLevel - 1) + if (sGarrBuildingStore.AssertEntry(buildingId)->UpgradeLevel == currentLevel - 1) return buildingId; return 0; |