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authorariel- <ariel-@users.noreply.github.com>2017-12-18 10:59:47 -0300
committerariel- <ariel-@users.noreply.github.com>2017-12-18 10:59:47 -0300
commit00c0ec3f2784e67f4ccc7616bf65aa7e5496687a (patch)
tree2b72e7dc0e96ec009c4fa52f6e76ef15118bd6d8 /src/server/game/Globals/ObjectMgr.cpp
parent143b2aeac06348c1d08f47f60ad32a306587cb50 (diff)
Core/Creatures: fixed school immunity unapply when updating entry and unified code
- Also use correct data type for SQL (INT <-> uint32)
Diffstat (limited to 'src/server/game/Globals/ObjectMgr.cpp')
-rw-r--r--src/server/game/Globals/ObjectMgr.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp
index 69470e119c6..7f25e51791f 100644
--- a/src/server/game/Globals/ObjectMgr.cpp
+++ b/src/server/game/Globals/ObjectMgr.cpp
@@ -514,7 +514,7 @@ void ObjectMgr::LoadCreatureTemplate(Field* fields)
creatureTemplate.movementId = fields[70].GetUInt32();
creatureTemplate.RegenHealth = fields[71].GetBool();
creatureTemplate.MechanicImmuneMask = fields[72].GetUInt32();
- creatureTemplate.SpellSchoolImmuneMask = fields[73].GetUInt8();
+ creatureTemplate.SpellSchoolImmuneMask = fields[73].GetUInt32();
creatureTemplate.flags_extra = fields[74].GetUInt32();
creatureTemplate.ScriptID = GetScriptId(fields[75].GetString());
}