diff options
author | Machiavelli <machiavelli.trinity@gmail.com> | 2012-03-12 00:45:58 +0100 |
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committer | Machiavelli <machiavelli.trinity@gmail.com> | 2012-03-12 00:53:45 +0100 |
commit | 03a24a84e493f914d46488e8c4ae9e9d663c21d7 (patch) | |
tree | 6299dee664c6a97fa9fbbb3482aa7a97d6e7d0dd /src/server/game/Globals/ObjectMgr.cpp | |
parent | 5ca27f40cced56414900aaaf656b45353a41aaf8 (diff) |
Core/Units:
- Implement UNIT_FIELD_HOVERHEIGHT (requires DB data). This field, sent in update object packet, will determine the height at which a creature hovers if it has movementflag_hover applied. Note that hovering will now update the server-sided z-coordinate by the value of this field, and that all subsequent positional updates to the client will need to send z coordinate MINUS the hover height offset, or the hoverheight will be visually doubled client side.
- Correct our usage of movementflag_flying, movementflag_can_fly, movementflag_hover and movementflag_disable_gravity (previously levitate), and how they relate to InhabitType in the database. This fixes "flying creatures on steroids" bug (wings flapping too fast), and potentially a lot of visual issues in AI scripts. Note that a lot of scripts still set wrong movementflags, these need to be fixed on a case by case basis.
- Send correct packets for SPELL_AURA_FEATHER_FALL, SPELL_AURA_WATER_WALK and SPELL_AURA_HOVER apply/unapply.
- Send correct packet contents for movement update in Unit::SetSpeed.
- Misc. cleanup in affected scripts.
Diffstat (limited to 'src/server/game/Globals/ObjectMgr.cpp')
-rwxr-xr-x | src/server/game/Globals/ObjectMgr.cpp | 49 |
1 files changed, 31 insertions, 18 deletions
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index 11977280177..f2b867b91ff 100755 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -377,9 +377,9 @@ void ObjectMgr::LoadCreatureTemplates() // 54 55 56 57 58 59 60 61 62 63 64 65 66 "spell2, spell3, spell4, spell5, spell6, spell7, spell8, PetSpellDataId, VehicleId, mingold, maxgold, AIName, MovementType, " // 67 68 69 70 71 72 73 74 75 76 77 - "InhabitType, Health_mod, Mana_mod, Armor_mod, RacialLeader, questItem1, questItem2, questItem3, questItem4, questItem5, questItem6, " + "InhabitType, HoverHeight, Health_mod, Mana_mod, Armor_mod, RacialLeader, questItem1, questItem2, questItem3, questItem4, questItem5, " // 78 79 80 81 82 83 - "movementId, RegenHealth, equipment_id, mechanic_immune_mask, flags_extra, ScriptName " + " questItem6, movementId, RegenHealth, equipment_id, mechanic_immune_mask, flags_extra, ScriptName " "FROM creature_template;"); if (!result) @@ -463,20 +463,21 @@ void ObjectMgr::LoadCreatureTemplates() creatureTemplate.AIName = fields[65].GetString(); creatureTemplate.MovementType = uint32(fields[66].GetUInt8()); creatureTemplate.InhabitType = uint32(fields[67].GetUInt8()); - creatureTemplate.ModHealth = fields[68].GetFloat(); - creatureTemplate.ModMana = fields[69].GetFloat(); - creatureTemplate.ModArmor = fields[70].GetFloat(); - creatureTemplate.RacialLeader = fields[71].GetBool(); + creatureTemplate.HoverHeight = fields[68].GetFloat(); + creatureTemplate.ModHealth = fields[69].GetFloat(); + creatureTemplate.ModMana = fields[70].GetFloat(); + creatureTemplate.ModArmor = fields[71].GetFloat(); + creatureTemplate.RacialLeader = fields[72].GetBool(); for (uint8 i = 0; i < MAX_CREATURE_QUEST_ITEMS; ++i) - creatureTemplate.questItems[i] = fields[72 + i].GetUInt32(); + creatureTemplate.questItems[i] = fields[73 + i].GetUInt32(); - creatureTemplate.movementId = fields[78].GetUInt32(); - creatureTemplate.RegenHealth = fields[79].GetBool(); - creatureTemplate.equipmentId = fields[80].GetUInt32(); - creatureTemplate.MechanicImmuneMask = fields[81].GetUInt32(); - creatureTemplate.flags_extra = fields[82].GetUInt32(); - creatureTemplate.ScriptID = GetScriptId(fields[83].GetCString()); + creatureTemplate.movementId = fields[79].GetUInt32(); + creatureTemplate.RegenHealth = fields[80].GetBool(); + creatureTemplate.equipmentId = fields[81].GetUInt32(); + creatureTemplate.MechanicImmuneMask = fields[82].GetUInt32(); + creatureTemplate.flags_extra = fields[83].GetUInt32(); + creatureTemplate.ScriptID = GetScriptId(fields[84].GetCString()); ++count; } @@ -494,7 +495,7 @@ void ObjectMgr::LoadCreatureTemplateAddons() { uint32 oldMSTime = getMSTime(); - // 0 1 2 3 4 5 6 + // 0 1 2 3 4 5 6 QueryResult result = WorldDatabase.Query("SELECT entry, path_id, mount, bytes1, bytes2, emote, auras FROM creature_template_addon"); if (!result) @@ -549,7 +550,10 @@ void ObjectMgr::LoadCreatureTemplateAddons() } if (!sEmotesStore.LookupEntry(creatureAddon.emote)) - sLog->outErrorDb("Creature (Entry: %u) has invalid emote (%u) defined in `creature_template_addon`.", entry, creatureAddon.emote); + { + sLog->outErrorDb("Creature (Entry: %u) has invalid emote (%u) defined in `creature_addon`.", entry, creatureAddon.emote); + creatureAddon.emote = 0; + } ++count; } @@ -793,6 +797,12 @@ void ObjectMgr::CheckCreatureTemplate(CreatureTemplate const* cInfo) const_cast<CreatureTemplate*>(cInfo)->InhabitType = INHABIT_ANYWHERE; } + if (cInfo->HoverHeight < 0.0f) + { + sLog->outErrorDb("Creature (Entry: %u) has wrong value (%f) in `HoverHeight`", cInfo->Entry, cInfo->HoverHeight); + const_cast<CreatureTemplate*>(cInfo)->HoverHeight = 1.0f; + } + if (cInfo->VehicleId) { VehicleEntry const* vehId = sVehicleStore.LookupEntry(cInfo->VehicleId); @@ -862,7 +872,7 @@ void ObjectMgr::LoadCreatureAddons() { uint32 oldMSTime = getMSTime(); - // 0 1 2 3 4 5 6 + // 0 1 2 3 4 5 6 QueryResult result = WorldDatabase.Query("SELECT guid, path_id, mount, bytes1, bytes2, emote, auras FROM creature_addon"); if (!result) @@ -899,7 +909,7 @@ void ObjectMgr::LoadCreatureAddons() creatureAddon.bytes1 = fields[3].GetUInt32(); creatureAddon.bytes2 = fields[4].GetUInt32(); creatureAddon.emote = fields[5].GetUInt32(); - + Tokens tokens(fields[6].GetString(), ' '); uint8 i = 0; creatureAddon.auras.resize(tokens.size()); @@ -914,7 +924,7 @@ void ObjectMgr::LoadCreatureAddons() creatureAddon.auras[i++] = uint32(atol(*itr)); } - if (creatureAddon.mount) + if (creatureAddon.mount) { if (!sCreatureDisplayInfoStore.LookupEntry(creatureAddon.mount)) { @@ -924,7 +934,10 @@ void ObjectMgr::LoadCreatureAddons() } if (!sEmotesStore.LookupEntry(creatureAddon.emote)) + { sLog->outErrorDb("Creature (GUID: %u) has invalid emote (%u) defined in `creature_addon`.", guid, creatureAddon.emote); + creatureAddon.emote = 0; + } ++count; } |