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authorAzazel <azazel.kon@gmail.com>2011-02-24 05:13:28 +0600
committerAzazel <azazel.kon@gmail.com>2011-02-25 00:46:26 +0600
commit0c8f1c7b5bb7ec936ab243c49b00d8ede60785a0 (patch)
tree67e3e320d04f964c4afa9f8aaa8fa3df33260f34 /src/server/game/Globals/ObjectMgr.cpp
parentbcd7e45e1227741a38001423d9a713e6614edd3f (diff)
Core/Misc: rename some prepared statements to conform to naming standards (there are no CLEAN statements, there are DEL ones)
Diffstat (limited to 'src/server/game/Globals/ObjectMgr.cpp')
-rwxr-xr-xsrc/server/game/Globals/ObjectMgr.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp
index a0ef635eb5b..3bb103ffe92 100755
--- a/src/server/game/Globals/ObjectMgr.cpp
+++ b/src/server/game/Globals/ObjectMgr.cpp
@@ -3643,7 +3643,7 @@ void ObjectMgr::LoadGuilds()
uint32 oldMSTime = getMSTime();
// Delete orphaned guild rank entries before loading the valid ones
- PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_CLEAN_GUILD_RANKS);
+ PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_NONEXISTENT_GUILD_RANKS);
CharacterDatabase.Execute(stmt);
stmt = CharacterDatabase.GetPreparedStatement(CHAR_LOAD_GUILD_RANKS);
@@ -3680,7 +3680,7 @@ void ObjectMgr::LoadGuilds()
uint32 oldMSTime = getMSTime();
// Delete orphaned guild member entries before loading the valid ones
- PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_CLEAN_GUILD_MEMBERS);
+ PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_NONEXISTENT_GUILD_MEMBERS);
CharacterDatabase.Execute(stmt);
stmt = CharacterDatabase.GetPreparedStatement(CHAR_LOAD_GUILD_MEMBERS);
@@ -3717,7 +3717,7 @@ void ObjectMgr::LoadGuilds()
uint32 oldMSTime = getMSTime();
// Delete orphaned guild bank right entries before loading the valid ones
- PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_CLEAN_GUILD_BANK_RIGHTS);
+ PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_NONEXISTENT_GUILD_BANK_RIGHTS);
CharacterDatabase.Execute(stmt);
stmt = CharacterDatabase.GetPreparedStatement(CHAR_LOAD_GUILD_BANK_RIGHTS);
@@ -3829,7 +3829,7 @@ void ObjectMgr::LoadGuilds()
uint32 oldMSTime = getMSTime();
// Delete orphaned guild bank tab entries before loading the valid ones
- PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_CLEAN_GUILD_BANK_TABS);
+ PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_NONEXISTENT_GUILD_BANK_TABS);
CharacterDatabase.Execute(stmt);
stmt = CharacterDatabase.GetPreparedStatement(CHAR_LOAD_GUILD_BANK_TABS);
@@ -3866,7 +3866,7 @@ void ObjectMgr::LoadGuilds()
uint32 oldMSTime = getMSTime();
// Delete orphan guild bank items
- PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_CLEAN_GUILD_BANK_ITEMS);
+ PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_NONEXISTENT_GUILD_BANK_ITEMS);
CharacterDatabase.Execute(stmt);
stmt = CharacterDatabase.GetPreparedStatement(CHAR_LOAD_GUILD_BANK_ITEMS);