diff options
author | Azazel <azazel.kon@gmail.com> | 2011-02-24 05:13:28 +0600 |
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committer | Azazel <azazel.kon@gmail.com> | 2011-02-25 00:46:26 +0600 |
commit | 0c8f1c7b5bb7ec936ab243c49b00d8ede60785a0 (patch) | |
tree | 67e3e320d04f964c4afa9f8aaa8fa3df33260f34 /src/server/game/Globals/ObjectMgr.cpp | |
parent | bcd7e45e1227741a38001423d9a713e6614edd3f (diff) |
Core/Misc: rename some prepared statements to conform to naming standards (there are no CLEAN statements, there are DEL ones)
Diffstat (limited to 'src/server/game/Globals/ObjectMgr.cpp')
-rwxr-xr-x | src/server/game/Globals/ObjectMgr.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index a0ef635eb5b..3bb103ffe92 100755 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -3643,7 +3643,7 @@ void ObjectMgr::LoadGuilds() uint32 oldMSTime = getMSTime(); // Delete orphaned guild rank entries before loading the valid ones - PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_CLEAN_GUILD_RANKS); + PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_NONEXISTENT_GUILD_RANKS); CharacterDatabase.Execute(stmt); stmt = CharacterDatabase.GetPreparedStatement(CHAR_LOAD_GUILD_RANKS); @@ -3680,7 +3680,7 @@ void ObjectMgr::LoadGuilds() uint32 oldMSTime = getMSTime(); // Delete orphaned guild member entries before loading the valid ones - PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_CLEAN_GUILD_MEMBERS); + PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_NONEXISTENT_GUILD_MEMBERS); CharacterDatabase.Execute(stmt); stmt = CharacterDatabase.GetPreparedStatement(CHAR_LOAD_GUILD_MEMBERS); @@ -3717,7 +3717,7 @@ void ObjectMgr::LoadGuilds() uint32 oldMSTime = getMSTime(); // Delete orphaned guild bank right entries before loading the valid ones - PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_CLEAN_GUILD_BANK_RIGHTS); + PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_NONEXISTENT_GUILD_BANK_RIGHTS); CharacterDatabase.Execute(stmt); stmt = CharacterDatabase.GetPreparedStatement(CHAR_LOAD_GUILD_BANK_RIGHTS); @@ -3829,7 +3829,7 @@ void ObjectMgr::LoadGuilds() uint32 oldMSTime = getMSTime(); // Delete orphaned guild bank tab entries before loading the valid ones - PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_CLEAN_GUILD_BANK_TABS); + PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_NONEXISTENT_GUILD_BANK_TABS); CharacterDatabase.Execute(stmt); stmt = CharacterDatabase.GetPreparedStatement(CHAR_LOAD_GUILD_BANK_TABS); @@ -3866,7 +3866,7 @@ void ObjectMgr::LoadGuilds() uint32 oldMSTime = getMSTime(); // Delete orphan guild bank items - PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_CLEAN_GUILD_BANK_ITEMS); + PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_NONEXISTENT_GUILD_BANK_ITEMS); CharacterDatabase.Execute(stmt); stmt = CharacterDatabase.GetPreparedStatement(CHAR_LOAD_GUILD_BANK_ITEMS); |