diff options
author | click <click@gonnamakeyou.com> | 2015-03-08 07:47:17 +0100 |
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committer | click <click@gonnamakeyou.com> | 2015-03-08 07:47:17 +0100 |
commit | 356f3b6bc58327be42994a9eeebc8392377ec895 (patch) | |
tree | 5e0c68ad13c17a993395749c29347c94508573b3 /src/server/game/Globals/ObjectMgr.cpp | |
parent | 0c7c25d6ed05355c1dfd0e1ca1179d8f20602073 (diff) |
Core: INFO->ERROR level adjustment in ObjectMgr.cpp
Suggest everyone attempt to remember this:
TC_LOG_TRACE = extreme debugging (debuginfo with packetstructures/data)
TC_LOG_DEBUG = debugging (detailed activity of functions and activites inside core)
TC_LOG_INFO = normal runstate (regular info like logins/logouts/levelups/passwordchanges etc)
TC_LOG_WARN = possible issue with config/data etc - things that are not how they should be)
TC_LOG_ERROR = actual error that has been either caought or must be fixed at some point
TC_LOG_FATAL = crash or data corruption imminent
Using the right logmech also helps distinguishing between 'regular runtime info' and stuff that might lead to a pissy situation later on... :)
Diffstat (limited to 'src/server/game/Globals/ObjectMgr.cpp')
-rw-r--r-- | src/server/game/Globals/ObjectMgr.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index f0d7d039dd5..2a421a45ecb 100644 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -8635,7 +8635,7 @@ void ObjectMgr::LoadBroadcastTexts() if (!GetLanguageDescByID(bct.Language)) { - TC_LOG_INFO("sql.sql", "BroadcastText (Id: %u) in table `broadcast_text` using Language %u but Language does not exist. Skipped.", bct.Id, bct.Language); + TC_LOG_ERROR("sql.sql", "BroadcastText (Id: %u) in table `broadcast_text` using Language %u but Language does not exist. Skipped.", bct.Id, bct.Language); // don't load bct of higher expansions continue; } @@ -8644,7 +8644,7 @@ void ObjectMgr::LoadBroadcastTexts() { if (!sEmotesStore.LookupEntry(bct.EmoteId0)) { - TC_LOG_INFO("sql.sql", "BroadcastText (Id: %u) in table `broadcast_text` has EmoteId0 %u but emote does not exist. Skipped.", bct.Id, bct.EmoteId0); + TC_LOG_ERROR("sql.sql", "BroadcastText (Id: %u) in table `broadcast_text` has EmoteId0 %u but emote does not exist. Skipped.", bct.Id, bct.EmoteId0); // don't load bct of higher expansions continue; } @@ -8654,7 +8654,7 @@ void ObjectMgr::LoadBroadcastTexts() { if (!sEmotesStore.LookupEntry(bct.EmoteId1)) { - TC_LOG_INFO("sql.sql", "BroadcastText (Id: %u) in table `broadcast_text` has EmoteId1 %u but emote does not exist. Skipped.", bct.Id, bct.EmoteId1); + TC_LOG_ERROR("sql.sql", "BroadcastText (Id: %u) in table `broadcast_text` has EmoteId1 %u but emote does not exist. Skipped.", bct.Id, bct.EmoteId1); // don't load bct of higher expansions continue; } @@ -8664,7 +8664,7 @@ void ObjectMgr::LoadBroadcastTexts() { if (!sEmotesStore.LookupEntry(bct.EmoteId2)) { - TC_LOG_INFO("sql.sql", "BroadcastText (Id: %u) in table `broadcast_text` has EmoteId2 %u but emote does not exist. Skipped.", bct.Id, bct.EmoteId2); + TC_LOG_ERROR("sql.sql", "BroadcastText (Id: %u) in table `broadcast_text` has EmoteId2 %u but emote does not exist. Skipped.", bct.Id, bct.EmoteId2); // don't load bct of higher expansions continue; } |