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authorVincent-Michael <Vincent_Michael@gmx.de>2014-10-18 00:32:39 +0200
committerVincent-Michael <Vincent_Michael@gmx.de>2014-10-18 00:32:39 +0200
commit35bd9357799b55fef314618a674aa73957765c8e (patch)
tree2ca9cd382209b35df1fba9b4538037738910353c /src/server/game/Globals/ObjectMgr.cpp
parent69a17346d477be337c288145ec9da8a019ed040e (diff)
parenta147770702179273ddd26983d649fa8a54ed6f85 (diff)
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Conflicts: src/server/game/DungeonFinding/LFGMgr.cpp src/server/game/Handlers/ChatHandler.cpp src/server/game/Handlers/GroupHandler.cpp src/server/game/Handlers/LFGHandler.cpp src/server/game/Handlers/PetitionsHandler.cpp
Diffstat (limited to 'src/server/game/Globals/ObjectMgr.cpp')
-rw-r--r--src/server/game/Globals/ObjectMgr.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp
index c00a8ce4083..ce87a7bfa72 100644
--- a/src/server/game/Globals/ObjectMgr.cpp
+++ b/src/server/game/Globals/ObjectMgr.cpp
@@ -2195,7 +2195,7 @@ ObjectGuid ObjectMgr::GetPlayerGUIDByName(std::string const& name) const
bool ObjectMgr::GetPlayerNameByGUID(ObjectGuid guid, std::string& name) const
{
// prevent DB access for online player
- if (Player* player = ObjectAccessor::FindPlayer(guid))
+ if (Player* player = ObjectAccessor::FindConnectedPlayer(guid))
{
name = player->GetName();
return true;
@@ -2219,7 +2219,7 @@ bool ObjectMgr::GetPlayerNameByGUID(ObjectGuid guid, std::string& name) const
uint32 ObjectMgr::GetPlayerTeamByGUID(ObjectGuid guid) const
{
// prevent DB access for online player
- if (Player* player = ObjectAccessor::FindPlayer(guid))
+ if (Player* player = ObjectAccessor::FindConnectedPlayer(guid))
{
return Player::TeamForRace(player->getRace());
}
@@ -2242,7 +2242,7 @@ uint32 ObjectMgr::GetPlayerTeamByGUID(ObjectGuid guid) const
uint32 ObjectMgr::GetPlayerAccountIdByGUID(ObjectGuid guid) const
{
// prevent DB access for online player
- if (Player* player = ObjectAccessor::FindPlayer(guid))
+ if (Player* player = ObjectAccessor::FindConnectedPlayer(guid))
{
return player->GetSession()->GetAccountId();
}
@@ -5581,7 +5581,7 @@ void ObjectMgr::ReturnOrDeleteOldMails(bool serverUp)
Player* player = NULL;
if (serverUp)
- player = ObjectAccessor::FindPlayer(ObjectGuid(HIGHGUID_PLAYER, m->receiver));
+ player = ObjectAccessor::FindConnectedPlayer(ObjectGuid(HIGHGUID_PLAYER, m->receiver));
if (player && player->m_mailsLoaded)
{ // this code will run very improbably (the time is between 4 and 5 am, in game is online a player, who has old mail