diff options
author | Shauren <shauren.trinity@gmail.com> | 2013-07-22 17:12:29 +0200 |
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committer | Shauren <shauren.trinity@gmail.com> | 2013-07-22 17:12:29 +0200 |
commit | 3a4e3a5fa94ca7191448dbd79dee9c7a8494dde7 (patch) | |
tree | 3ddf1dd9e1a47ee55d3fe4f531da9d8caaa8c596 /src/server/game/Globals/ObjectMgr.cpp | |
parent | 3d6b88f5aad984ff1f35bc6bc2f67bf72c74b14e (diff) |
Core/Creatures: Removed vendor item check during loading, MAX_VENDOR_ITEMS should apply to filtered list of items depending on player opening the vendor, not global list size
Closes #10330
Diffstat (limited to 'src/server/game/Globals/ObjectMgr.cpp')
-rw-r--r-- | src/server/game/Globals/ObjectMgr.cpp | 9 |
1 files changed, 0 insertions, 9 deletions
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index 8a970963c37..817aafb18dc 100644 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -8362,15 +8362,6 @@ bool ObjectMgr::IsVendorItemValid(uint32 vendor_entry, uint32 item_id, int32 max return false; } - if (vItems->GetItemCount() >= MAX_VENDOR_ITEMS) - { - if (player) - ChatHandler(player->GetSession()).SendSysMessage(LANG_COMMAND_ADDVENDORITEMITEMS); - else - TC_LOG_ERROR(LOG_FILTER_SQL, "Table `npc_vendor` has too many items (%u >= %i) for vendor (Entry: %u), ignore", vItems->GetItemCount(), MAX_VENDOR_ITEMS, vendor_entry); - return false; - } - return true; } |