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authorVincent-Michael <Vincent_Michael@gmx.de>2014-06-28 21:07:41 +0200
committerVincent-Michael <Vincent_Michael@gmx.de>2014-06-28 21:07:41 +0200
commit3b1c659b60410f6d44d366274815aaa0f7ade84f (patch)
treef23964fe79ce7ddf46d63631ddaacd0e0ff3cf1a /src/server/game/Globals/ObjectMgr.cpp
parentf3de6f028403b6b6eb59b8cb59cb15419ea47932 (diff)
parent68958205d40cbadd2e5ad7d88f68accceedfb041 (diff)
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Conflicts: src/server/game/Battlegrounds/ArenaTeam.h src/server/game/Battlegrounds/BattlegroundMgr.cpp src/server/game/Battlegrounds/BattlegroundMgr.h src/server/game/Globals/ObjectMgr.cpp src/server/game/Globals/ObjectMgr.h
Diffstat (limited to 'src/server/game/Globals/ObjectMgr.cpp')
-rw-r--r--src/server/game/Globals/ObjectMgr.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp
index 2ccaef0456b..068f9513268 100644
--- a/src/server/game/Globals/ObjectMgr.cpp
+++ b/src/server/game/Globals/ObjectMgr.cpp
@@ -1707,7 +1707,7 @@ void ObjectMgr::LoadCreatures()
}
// Skip spawnMask check for transport maps
- if (!_transportMaps.count(data.mapid) && data.spawnMask & ~spawnMasks[data.mapid])
+ if (!IsTransportMap(data.mapid) && data.spawnMask & ~spawnMasks[data.mapid])
TC_LOG_ERROR("sql.sql", "Table `creature` have creature (GUID: %u Entry: %u) that have wrong spawn mask %u including not supported difficulty modes for map (Id: %u) spawnMasks[data.mapid]: %u.", guid, data.id, data.spawnMask, data.mapid, spawnMasks[data.mapid]);
bool ok = true;
@@ -2048,7 +2048,7 @@ void ObjectMgr::LoadGameobjects()
data.spawnMask = fields[14].GetUInt8();
- if (!_transportMaps.count(data.mapid) && data.spawnMask & ~spawnMasks[data.mapid])
+ if (!IsTransportMap(data.mapid) && data.spawnMask & ~spawnMasks[data.mapid])
TC_LOG_ERROR("sql.sql", "Table `gameobject` has gameobject (GUID: %u Entry: %u) that has wrong spawn mask %u including not supported difficulty modes for map (Id: %u), skip", guid, data.id, data.spawnMask, data.mapid);
data.phaseMask = fields[15].GetUInt32();