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authorShauren <shauren.trinity@gmail.com>2025-05-13 11:41:54 +0200
committerOvahlord <dreadkiller@gmx.de>2025-05-26 20:49:46 +0200
commit4696aecf170acc6b98301132766ac5e17d574cdf (patch)
tree24ec6324ccdc0bbb8915e7e625b863b9a5c37c51 /src/server/game/Globals/ObjectMgr.cpp
parentf8f7d95c5d75cfa4088c6cb2f01fb7275315caba (diff)
Core/Misc: Make string and string_view literal suffixes globally available
(cherry picked from commit 546d23264c8886cad0dc03f2df9c64e999c8573a) # Conflicts: # src/common/Configuration/Config.cpp # src/server/game/Chat/Hyperlinks.cpp
Diffstat (limited to 'src/server/game/Globals/ObjectMgr.cpp')
-rw-r--r--src/server/game/Globals/ObjectMgr.cpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp
index a48d30e6e17..a325773335a 100644
--- a/src/server/game/Globals/ObjectMgr.cpp
+++ b/src/server/game/Globals/ObjectMgr.cpp
@@ -6898,8 +6898,6 @@ bool ObjectMgr::AddGraveyardLink(uint32 id, uint32 zoneId, uint32 team, bool per
// Store graveyard condition if team is set
if (team != 0)
{
- using namespace std::string_view_literals;
-
WorldDatabasePreparedStatement* conditionStmt = WorldDatabase.GetPreparedStatement(WORLD_INS_CONDITION);
conditionStmt->setUInt32(0, CONDITION_SOURCE_TYPE_GRAVEYARD); // SourceTypeOrReferenceId
conditionStmt->setUInt32(1, zoneId); // SourceGroup