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authorNay <dnpd.dd@gmail.com>2012-08-06 19:21:04 +0100
committerNay <dnpd.dd@gmail.com>2012-08-06 19:21:04 +0100
commit4d8b06d0bdf691ed81e0ba417ab4d2486702f0dd (patch)
tree7a8d69d060a6e4f545af14cf02b2c738617ce066 /src/server/game/Globals/ObjectMgr.cpp
parentb72373f1ee45507c51e275cad185086be2d95655 (diff)
DB/Schema: Change basehp/mana/armor in creature_classlevelstatus to unsigned mediumint
There's no reason to be cheap...
Diffstat (limited to 'src/server/game/Globals/ObjectMgr.cpp')
-rwxr-xr-xsrc/server/game/Globals/ObjectMgr.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp
index 2bb0b509e93..24e307482ff 100755
--- a/src/server/game/Globals/ObjectMgr.cpp
+++ b/src/server/game/Globals/ObjectMgr.cpp
@@ -8509,10 +8509,10 @@ void ObjectMgr::LoadCreatureClassLevelStats()
CreatureBaseStats stats;
for (uint8 i = 0; i < MAX_CREATURE_BASE_HP; ++i)
- stats.BaseHealth[i] = fields[i + 2].GetInt16();
+ stats.BaseHealth[i] = fields[i + 2].GetUInt32();
- stats.BaseMana = fields[5].GetInt16();
- stats.BaseArmor = fields[6].GetInt16();
+ stats.BaseMana = fields[5].GetUInt32();
+ stats.BaseArmor = fields[6].GetUInt32();
if (!Class || ((1 << (Class - 1)) & CLASSMASK_ALL_CREATURES) == 0)
sLog->outErrorDb("Creature base stats for level %u has invalid class %u", Level, Class);