aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Globals/ObjectMgr.cpp
diff options
context:
space:
mode:
authorKrudor <erikstrandberg93@hotmail.com>2017-03-18 11:31:31 +0100
committerShauren <shauren.trinity@gmail.com>2017-03-18 11:31:31 +0100
commit5a36a2eb17aeec937b4375f341239fdb9dce5fda (patch)
treeeac8a498a243fa145877636402f8bf86528a7cfb /src/server/game/Globals/ObjectMgr.cpp
parent0a35c473c8df41ec5e0699873e0746700eeb6b41 (diff)
Core/Scripts: Add support for spawn specific C++ scripts
Closes #19247
Diffstat (limited to 'src/server/game/Globals/ObjectMgr.cpp')
-rw-r--r--src/server/game/Globals/ObjectMgr.cpp23
1 files changed, 19 insertions, 4 deletions
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp
index c07f6bd83bf..a6ddfc172fa 100644
--- a/src/server/game/Globals/ObjectMgr.cpp
+++ b/src/server/game/Globals/ObjectMgr.cpp
@@ -1843,8 +1843,10 @@ void ObjectMgr::LoadCreatures()
// 0 1 2 3 4 5 6 7 8 9 10
QueryResult result = WorldDatabase.Query("SELECT creature.guid, id, map, modelid, equipment_id, position_x, position_y, position_z, orientation, spawntimesecs, spawndist, "
- // 11 12 13 14 15 16 17 18 19 20 21 22
- "currentwaypoint, curhealth, curmana, MovementType, spawnMask, eventEntry, pool_entry, creature.npcflag, creature.unit_flags, creature.dynamicflags, creature.phaseid, creature.phasegroup "
+ // 11 12 13 14 15 16 17 18 19 20 21
+ "currentwaypoint, curhealth, curmana, MovementType, spawnMask, eventEntry, pool_entry, creature.npcflag, creature.unit_flags, creature.dynamicflags, creature.phaseid, "
+ // 22 23
+ "creature.phasegroup, creature.ScriptName "
"FROM creature "
"LEFT OUTER JOIN game_event_creature ON creature.guid = game_event_creature.guid "
"LEFT OUTER JOIN pool_creature ON creature.guid = pool_creature.guid");
@@ -1901,6 +1903,9 @@ void ObjectMgr::LoadCreatures()
data.dynamicflags = fields[20].GetUInt32();
data.phaseid = fields[21].GetUInt32();
data.phaseGroup = fields[22].GetUInt32();
+ data.ScriptId = GetScriptId(fields[23].GetString());
+ if (!data.ScriptId)
+ data.ScriptId = cInfo->ScriptID;
MapEntry const* mapEntry = sMapStore.LookupEntry(data.mapid);
if (!mapEntry)
@@ -2172,8 +2177,10 @@ void ObjectMgr::LoadGameobjects()
// 0 1 2 3 4 5 6
QueryResult result = WorldDatabase.Query("SELECT gameobject.guid, id, map, position_x, position_y, position_z, orientation, "
- // 7 8 9 10 11 12 13 14 15 16 17 18
- "rotation0, rotation1, rotation2, rotation3, spawntimesecs, animprogress, state, spawnMask, eventEntry, pool_entry, phaseid, phasegroup "
+ // 7 8 9 10 11 12 13 14 15 16
+ "rotation0, rotation1, rotation2, rotation3, spawntimesecs, animprogress, state, spawnMask, eventEntry, pool_entry, "
+ // 17 18 19
+ "phaseid, phasegroup, ScriptName "
"FROM gameobject LEFT OUTER JOIN game_event_gameobject ON gameobject.guid = game_event_gameobject.guid "
"LEFT OUTER JOIN pool_gameobject ON gameobject.guid = pool_gameobject.guid");
@@ -2314,6 +2321,10 @@ void ObjectMgr::LoadGameobjects()
}
}
+ data.ScriptId = GetScriptId(fields[19].GetString());
+ if (!data.ScriptId)
+ data.ScriptId = gInfo->ScriptId;
+
if (std::abs(data.orientation) > 2 * float(M_PI))
{
TC_LOG_ERROR("sql.sql", "Table `gameobject` has gameobject (GUID: " UI64FMTD " Entry: %u) with abs(`orientation`) > 2*PI (orientation is expressed in radians), normalized.", guid, data.id);
@@ -8851,10 +8862,14 @@ void ObjectMgr::LoadScriptNames()
QueryResult result = WorldDatabase.Query(
"SELECT DISTINCT(ScriptName) FROM battleground_template WHERE ScriptName <> '' "
"UNION "
+ "SELECT DISTINCT(ScriptName) FROM creature WHERE ScriptName <> '' "
+ "UNION "
"SELECT DISTINCT(ScriptName) FROM creature_template WHERE ScriptName <> '' "
"UNION "
"SELECT DISTINCT(ScriptName) FROM criteria_data WHERE ScriptName <> '' AND type = 11 "
"UNION "
+ "SELECT DISTINCT(ScriptName) FROM gameobject WHERE ScriptName <> '' "
+ "UNION "
"SELECT DISTINCT(ScriptName) FROM gameobject_template WHERE ScriptName <> '' "
"UNION "
"SELECT DISTINCT(ScriptName) FROM item_script_names WHERE ScriptName <> '' "