diff options
| author | joschiwald <joschiwald.trinity@gmail.com> | 2018-01-27 21:47:37 +0100 | 
|---|---|---|
| committer | joschiwald <joschiwald.trinity@gmail.com> | 2018-01-27 23:02:46 +0100 | 
| commit | 6226189a1687e1a2b4fb5a490031c22b5f334dc6 (patch) | |
| tree | d48fbc4a586203c0c4ae3721697d3428773e9e00 /src/server/game/Globals/ObjectMgr.cpp | |
| parent | f963b8a225a70e7007536d5d4787483a2cade978 (diff) | |
Core/Entities: Created factory methods to create new areatriggers, creatures and gameobjects
Diffstat (limited to 'src/server/game/Globals/ObjectMgr.cpp')
| -rw-r--r-- | src/server/game/Globals/ObjectMgr.cpp | 10 | 
1 files changed, 4 insertions, 6 deletions
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index e17286abc18..d030149640d 100644 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -2132,11 +2132,10 @@ ObjectGuid::LowType ObjectMgr::AddGOData(uint32 entry, uint32 mapId, float x, fl      // We use spawn coords to spawn      if (!map->Instanceable() && map->IsGridLoaded(x, y))      { -        GameObject* go = new GameObject; -        if (!go->LoadGameObjectFromDB(guid, map)) +        GameObject* go = GameObject::CreateGameObjectFromDB(guid, map); +        if (!go)          {              TC_LOG_ERROR("misc", "AddGOData: cannot add gameobject entry %u to map", entry); -            delete go;              return UI64LIT(0);          }      } @@ -2185,11 +2184,10 @@ ObjectGuid::LowType ObjectMgr::AddCreatureData(uint32 entry, uint32 mapId, float      // We use spawn coords to spawn      if (!map->Instanceable() && !map->IsRemovalGrid(x, y))      { -        Creature* creature = new Creature(); -        if (!creature->LoadCreatureFromDB(guid, map)) +        Creature* creature = Creature::CreateCreatureFromDB(guid, map); +        if (!creature)          {              TC_LOG_ERROR("misc", "AddCreature: Cannot add creature entry %u to map", entry); -            delete creature;              return UI64LIT(0);          }      }  | 
