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author | Treeston <treeston.mmoc@gmail.com> | 2018-02-26 00:10:21 +0100 |
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committer | funjoker <funjoker109@gmail.com> | 2021-08-08 21:21:34 +0200 |
commit | 74cdf260e1e37d54ac1ce2045f05a2e50f7eceaa (patch) | |
tree | f8fbd580f5eb3825943821f72ca6944b5ff8cf1f /src/server/game/Globals/ObjectMgr.cpp | |
parent | 16255112ab6a35a254919ec7244a28705f5d8ba9 (diff) |
Core/Threat: Fix taunt logic relying on unspecified behavior by unordered boost heap iterators. Use ordered iterators instead, this is cheap for our use case anyway. This will make taunt behave consistently again.
Closes #21499.
(cherry picked from commit 71b5ed6832ac4162754ec50f53cd76305f8a187a)
Diffstat (limited to 'src/server/game/Globals/ObjectMgr.cpp')
0 files changed, 0 insertions, 0 deletions