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authorShocker <none@none>2010-09-28 08:21:51 +0300
committerShocker <none@none>2010-09-28 08:21:51 +0300
commit78803c9f09feff5213a394a84e28b8245f7e2efa (patch)
tree7e58d15fabfb5f3ebbe7364ad6424f548caacf24 /src/server/game/Globals/ObjectMgr.cpp
parent192e972a594afb020e6639de7cce617e7f4655ad (diff)
Magic numbers cleanup:
- Replace many magic numbers with constants - Use enum for vehicle flags/seat flags - Correct structure for ItemRandomSuffixEntry --HG-- branch : trunk
Diffstat (limited to 'src/server/game/Globals/ObjectMgr.cpp')
-rw-r--r--src/server/game/Globals/ObjectMgr.cpp36
1 files changed, 18 insertions, 18 deletions
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp
index 219a696526b..765599d6711 100644
--- a/src/server/game/Globals/ObjectMgr.cpp
+++ b/src/server/game/Globals/ObjectMgr.cpp
@@ -442,7 +442,7 @@ void ObjectMgr::LoadCreatureLocales()
CreatureLocale& data = mCreatureLocaleMap[entry];
- for (uint8 i = 1; i < MAX_LOCALE; ++i)
+ for (uint8 i = 1; i < TOTAL_LOCALES; ++i)
{
LocaleConstant locale = (LocaleConstant) i;
std::string str = fields[1 + 2 * (i - 1)].GetString();
@@ -483,7 +483,7 @@ void ObjectMgr::LoadGossipMenuItemsLocales()
GossipMenuItemsLocale& data = mGossipMenuItemsLocaleMap[MAKE_PAIR32(menuId,id)];
- for (uint8 i = 1; i < MAX_LOCALE; ++i)
+ for (uint8 i = 1; i < TOTAL_LOCALES; ++i)
{
LocaleConstant locale = (LocaleConstant) i;
std::string str = fields[2 + 2 * (i - 1)].GetString();
@@ -518,7 +518,7 @@ void ObjectMgr::LoadPointOfInterestLocales()
PointOfInterestLocale& data = mPointOfInterestLocaleMap[entry];
- for (uint8 i = 1; i < MAX_LOCALE; ++i)
+ for (uint8 i = 1; i < TOTAL_LOCALES; ++i)
{
std::string str = fields[i].GetString();
AddLocaleString(str, LocaleConstant(i), data.IconName);
@@ -1954,7 +1954,7 @@ void ObjectMgr::LoadItemLocales()
ItemLocale& data = mItemLocaleMap[entry];
- for (uint8 i = 1; i < MAX_LOCALE; ++i)
+ for (uint8 i = 1; i < TOTAL_LOCALES; ++i)
{
LocaleConstant locale = (LocaleConstant) i;
std::string str = fields[1 + 2 * (i - 1)].GetString();
@@ -2450,7 +2450,7 @@ void ObjectMgr::LoadItemSetNameLocales()
ItemSetNameLocale& data = mItemSetNameLocaleMap[entry];
- for (uint8 i = 1; i < MAX_LOCALE; ++i)
+ for (uint8 i = 1; i < TOTAL_LOCALES; ++i)
{
std::string str = fields[i].GetString();
AddLocaleString(str, LocaleConstant(i), data.Name);
@@ -4318,7 +4318,7 @@ void ObjectMgr::LoadQuests()
if (!qinfo->ReqCreatureOrGOId[j])
{
bool found = false;
- for (uint8 k = 0; k < 3; ++k)
+ for (uint8 k = 0; k < MAX_SPELL_EFFECTS; ++k)
{
if ((spellInfo->Effect[k] == SPELL_EFFECT_QUEST_COMPLETE && uint32(spellInfo->EffectMiscValue[k]) == qinfo->QuestId) ||
spellInfo->Effect[k] == SPELL_EFFECT_SEND_EVENT)
@@ -4591,7 +4591,7 @@ void ObjectMgr::LoadQuests()
if (!spellInfo)
continue;
- for (uint8 j = 0; j < 3; ++j)
+ for (uint8 j = 0; j < MAX_SPELL_EFFECTS; ++j)
{
if (spellInfo->Effect[j] != SPELL_EFFECT_QUEST_COMPLETE)
continue;
@@ -4648,7 +4648,7 @@ void ObjectMgr::LoadQuestLocales()
QuestLocale& data = mQuestLocaleMap[entry];
- for (uint8 i = 1; i < MAX_LOCALE; ++i)
+ for (uint8 i = 1; i < TOTAL_LOCALES; ++i)
{
LocaleConstant locale = (LocaleConstant) i;
std::string str = fields[1 + 11 * (i - 1)].GetString();
@@ -5087,7 +5087,7 @@ void ObjectMgr::LoadEventScripts()
SpellEntry const * spell = sSpellStore.LookupEntry(i);
if (spell)
{
- for (uint8 j=0; j<3; ++j)
+ for (uint8 j = 0; j < MAX_SPELL_EFFECTS; ++j)
{
if (spell->Effect[j] == SPELL_EFFECT_SEND_EVENT)
{
@@ -5326,7 +5326,7 @@ void ObjectMgr::LoadPageTextLocales()
PageTextLocale& data = mPageTextLocaleMap[entry];
- for (uint8 i = 1; i < MAX_LOCALE; ++i)
+ for (uint8 i = 1; i < TOTAL_LOCALES; ++i)
{
std::string str = fields[i].GetString();
AddLocaleString(str, LocaleConstant(i), data.Text);
@@ -5417,7 +5417,7 @@ void ObjectMgr::LoadGossipText()
GossipText& gText = mGossipText[Text_ID];
- for (int i=0; i< 8; i++)
+ for (int i = 0; i < MAX_GOSSIP_TEXT_OPTIONS; i++)
{
gText.Options[i].Text_0 = fields[cic++].GetString();
gText.Options[i].Text_1 = fields[cic++].GetString();
@@ -5425,7 +5425,7 @@ void ObjectMgr::LoadGossipText()
gText.Options[i].Language = fields[cic++].GetUInt32();
gText.Options[i].Probability = fields[cic++].GetFloat();
- for (uint8 j=0; j < 3; ++j)
+ for (uint8 j=0; j < MAX_GOSSIP_TEXT_EMOTES; ++j)
{
gText.Options[i].Emotes[j]._Delay = fields[cic++].GetUInt32();
gText.Options[i].Emotes[j]._Emote = fields[cic++].GetUInt32();
@@ -5466,10 +5466,10 @@ void ObjectMgr::LoadNpcTextLocales()
NpcTextLocale& data = mNpcTextLocaleMap[entry];
- for (uint8 i = 1; i < MAX_LOCALE; ++i)
+ for (uint8 i = 1; i < TOTAL_LOCALES; ++i)
{
LocaleConstant locale = (LocaleConstant) i;
- for (uint8 j = 0; j < 8; ++j)
+ for (uint8 j = 0; j < MAX_LOCALES; ++j)
{
std::string str0 = fields[1 + 8 * 2 * (i - 1) + 2 * j].GetString();
AddLocaleString(str0, locale, data.Text_0[j]);
@@ -6527,15 +6527,15 @@ void ObjectMgr::LoadGameObjectLocales()
GameObjectLocale& data = mGameObjectLocaleMap[entry];
- for (uint8 i = 1; i < MAX_LOCALE; ++i)
+ for (uint8 i = 1; i < TOTAL_LOCALES; ++i)
{
std::string str = fields[i].GetString();
AddLocaleString(str, LocaleConstant(i), data.Name);
}
- for (uint8 i = 1; i < MAX_LOCALE; ++i)
+ for (uint8 i = 1; i < TOTAL_LOCALES; ++i)
{
- std::string str = fields[i + (MAX_LOCALE - 1)].GetString();
+ std::string str = fields[i + (TOTAL_LOCALES - 1)].GetString();
AddLocaleString(str, LocaleConstant(i), data.CastBarCaption);
}
@@ -7979,7 +7979,7 @@ bool ObjectMgr::LoadTrinityStrings(char const* table, int32 min_value, int32 max
data.Content.resize(1);
++count;
- for (uint8 i = 0; i < MAX_LOCALE; ++i)
+ for (uint8 i = 0; i < TOTAL_LOCALES; ++i)
{
std::string str = fields[i + 1].GetString();
AddLocaleString(str, LocaleConstant(i), data.Content);